Hi Francisco, No problem - only glad to help :)
MB > Den 10. maj 2017 klokken 19:33 skrev Francisco Criado <[email protected]>: > > > Hi Morten, > > sorry for the late reply, got it working. Thanks a lot for the tips! > > Cheers, > > Francisco. > > > 2017-04-18 9:36 GMT-03:00 Morten Bartholdy <[email protected]>: > > > Well you could map two gradients, a black to red horizontally and a black > > to green vertically and combine the two in a mixer. > > > > You should probably use linear interpolation in the gradient. > > > > MB > > > > > > > > > Den 15. april 2017 klokken 21:49 skrev Francisco Criado < > > [email protected]>: > > > > > > > > > Hi guys, > > > > > > still couldnt resolve this issue, if anyone has a tip on this is more > > than > > > welcome! > > > > > > F. > > > > > > > > > 2017-04-07 9:49 GMT-03:00 Francisco Criado <[email protected]>: > > > > > > > Well, > > > > > > > > it seems our redshift version doesnt have that node :S (must be an old > > > > license) so..any other sugestiosng are appreciated! > > > > > > > > Thanks, > > > > F. > > > > > > > > > > > > 2017-04-07 9:06 GMT-03:00 Francisco Criado <[email protected]>: > > > > > > > >> Thats exactly what i was looking for! Thanks Morten! > > > >> > > > >> Greetings, > > > >> > > > >> Francisco > > > >> > > > >> 2017-04-07 7:20 GMT-03:00 Morten Bartholdy <[email protected]>: > > > >> > > > >>> Do you mean rendering out a rgb pass for remapping textures in > > > >>> compositing in Nuke or similar? > > > >>> > > > >>> Plug a Redshift_State nodes uvwcoord into Surface and you should be > > > >>> good. See attached. > > > >>> > > > >>> MB > > > >>> > > > >>> > > > >>> > Den 6. april 2017 klokken 20:07 skrev Francisco Criado < > > > >>> [email protected]>: > > > >>> > > > > >>> > > > > >>> > Hi guys, > > > >>> > > > > >>> > long time since i wrote to the group. > > > >>> > Im looking for a way to export stmaps or uvmaps from a geometry in > > > >>> > Softimage to use this later on post. The renderer is redshift, if > > > >>> anyone > > > >>> > knows a tip, is more than welcome! > > > >>> > > > > >>> > Francisco. > > > >>> > > > > >>> > > > > >>> > -- > > > >>> > ------ > > > >>> > Softimage Mailing List. > > > >>> > To unsubscribe, send a mail to softimage-request@listproc. > > autodesk.com > > > >>> with "unsubscribe" in the subject, and reply to confirm. > > > >>> ------ > > > >>> Softimage Mailing List. > > > >>> To unsubscribe, send a mail to softimage-request@listproc. > > autodesk.com > > > >>> with "unsubscribe" in the subject, and reply to confirm. > > > >>> > > > >> > > > >> > > > >> > > > >> -- > > > >> > > > >> > > > >> > > > > > > > > > > > > -- > > > > > > > > > > > > > > > > > > > > > -- > > > ------ > > > Softimage Mailing List. > > > To unsubscribe, send a mail to [email protected] > > with "unsubscribe" in the subject, and reply to confirm. > > ------ > > Softimage Mailing List. > > To unsubscribe, send a mail to [email protected] > > with "unsubscribe" in the subject, and reply to confirm. > > > > > > -- > ------ > Softimage Mailing List. > To unsubscribe, send a mail to [email protected] with > "unsubscribe" in the subject, and reply to confirm. ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm.

