Hi Francisco,

No problem - only glad to help :)

MB


> Den 10. maj 2017 klokken 19:33 skrev Francisco Criado <[email protected]>:
> 
> 
> Hi Morten,
> 
> sorry for the late reply, got it working. Thanks a lot for the tips!
> 
> Cheers,
> 
> Francisco.
> 
> 
> 2017-04-18 9:36 GMT-03:00 Morten Bartholdy <[email protected]>:
> 
> > Well you could map two gradients, a black to red horizontally and a black
> > to green vertically and combine the two in a mixer.
> >
> > You should probably use linear interpolation in the gradient.
> >
> > MB
> >
> >
> >
> > > Den 15. april 2017 klokken 21:49 skrev Francisco Criado <
> > [email protected]>:
> > >
> > >
> > > Hi guys,
> > >
> > > still couldnt resolve this issue, if anyone has a tip on this is more
> > than
> > > welcome!
> > >
> > > F.
> > >
> > >
> > > 2017-04-07 9:49 GMT-03:00 Francisco Criado <[email protected]>:
> > >
> > > > Well,
> > > >
> > > > it seems our redshift version doesnt have that node :S (must be an old
> > > > license) so..any other sugestiosng are appreciated!
> > > >
> > > > Thanks,
> > > > F.
> > > >
> > > >
> > > > 2017-04-07 9:06 GMT-03:00 Francisco Criado <[email protected]>:
> > > >
> > > >> Thats exactly what i was looking for! Thanks Morten!
> > > >>
> > > >> Greetings,
> > > >>
> > > >> Francisco
> > > >>
> > > >> 2017-04-07 7:20 GMT-03:00 Morten Bartholdy <[email protected]>:
> > > >>
> > > >>> Do you mean rendering out a rgb pass for remapping textures in
> > > >>> compositing in Nuke or similar?
> > > >>>
> > > >>> Plug a Redshift_State nodes uvwcoord into Surface and you should be
> > > >>> good. See attached.
> > > >>>
> > > >>> MB
> > > >>>
> > > >>>
> > > >>> > Den 6. april 2017 klokken 20:07 skrev Francisco Criado <
> > > >>> [email protected]>:
> > > >>> >
> > > >>> >
> > > >>> > Hi guys,
> > > >>> >
> > > >>> > long time since i wrote to the group.
> > > >>> > Im looking for a way to export stmaps or uvmaps from a geometry in
> > > >>> > Softimage to use this later on post. The renderer is redshift, if
> > > >>> anyone
> > > >>> > knows a tip, is more than welcome!
> > > >>> >
> > > >>> > Francisco.
> > > >>> >
> > > >>> >
> > > >>> > --
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> > > >>>
> > > >>
> > > >>
> > > >>
> > > >> --
> > > >>
> > > >>
> > > >>
> > > >
> > > >
> > > > --
> > > >
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> > > >
> > >
> > >
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> 
> 
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