http://tzina.space/ just as an exampl of what i am talking about, it's a great experience. (just wait 4-5 minutes for loading) no need of headset :)-
2017-07-18 14:33 GMT+02:00 Nicole Beeckmans-Jacqmain <[email protected]>: > Hi Pierre, > > I disagree to what you said about TV "masses" and "psychology" that the > artist need to "read"(!) > > when you take a LSD or Peyote, you know that you have taken, > so you "slow down" and stratify 'naturally' your experimentS. > > the idea with augmented reality, is to explore LSD - Peyote experience, > from the > "cosmic/vegetal plant of Peyote" point of view: organizing the user's > experience. > > so i agree that there is reflexion, for building this "exploded > storytelling" experience. > > have you got good website info on augmented reality webbuilding, > especially if possible in connexion with Softimage? > do you make use easily of the .obj ? and textures?? > > (ps i am here in ibiza, going to barcelona visit "björk digital" in august > next, have you seen this expo?) > > Regards, > Nicol./ > > > > > > 2017-07-15 4:12 GMT+02:00 Pierre Schiller <[email protected]> > : > >> VR principle #1: Navigation POV (point of view). The less "floaty" things >> around, the better. >> User already interacts with "new environment" and having "uncontrolled" >> and "disordered" floating >> things, is not really make a point for your VR. >> On the contrary: Single event (or passive touch points) should be >> emphasized by directing the >> view on a stimulus (a sound or a recent "this is how you interact" >> briefly with ..."cube") should be a plus. >> >> Too many VR principles of design to list them here... >> >> Kind of reminds me just when anyone on the TV market had to read >> psychology of masses before 1950.... >> >> >> >> On Fri, Jul 14, 2017 at 11:31 AM, Nicole Beeckmans-Jacqmain < >> [email protected]> wrote: >> >>> >>> >>> >>> Hello List. >>> I am seeking to present my softimage movies, and my still digital images >>> (about 50) , >>> on a website i want to build this summer. >>> >>> I will be working with the graphist which helped for the book I talked >>> you about earlier. >>> >>> To present my still images (done with Painter & Softimage), I wish i >>> could use >>> a kind of vmrl , each of the 50 images would go on a cube (3d object, >>> primitive mesh) with a cubic projection, same image repeated six times on >>> each faces of cube as texture. The 50 cubes would float 'freely', like 'out >>> of gravity' kind of slightly moving. The user of the website would access >>> to the digital images, would view each in full definition, by CLICKING on >>> the cube of election with the cursor. >>> >>> The question is i don't know if that's really often done yet. >>> https://sourceforge.net/projects/freewrl/ offers a free VRML browser as >>> example of what used to be vrml, it was more fashionable in the 90ies i >>> guess. >>> >>> The problem with VRML is that the images-cubes do not float 'by >>> themselves' : which is my first goal, the user arriving and viewing the 50 >>> cubes floating, then understanding she can 'interact' with the cubes, and >>> selects for herself a full def-visualisation. by CLICKing, which i think >>> VRML does not support. >>> >>> We also want to be able to enable the "play" of an animation, instead >>> than the visualization of one of the stills. >>> >>> § >>> >>> My graphist was the one talking about "webdocumentaire" also in relation >>> with augmented reality. >>> >>> If you have any idea how simple or complex this extraordinary >>> presentation of my work, would be, could become possible, technologically? >>> How? Do you have an idea? >>> >>> I could discuss hire services of scripting if those were found needed, >>> after discussion. >>> >>> Thankyou, >>> Nicol. >>> >>> >>> >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to [email protected] >>> with "unsubscribe" in the subject, and reply to confirm. >>> >> >> >> >> -- >> Portfolio 2013 <http://be.net/3dcinetv> >> Cinema & TV production >> Video Reel <https://vimeo.com/3dcinetv/reel2012> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to [email protected] >> with "unsubscribe" in the subject, and reply to confirm. >> > >
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