For 3D it is probably not necessary.
But if we are going to view and edit the 4k animation in Aftereffect I 
would think it will be handy to have a 4K monitor.
This one is quite cheap for a 32", it looks like a no name brand. I may 
take a chance on it.

https://urldefense.proofpoint.com/v2/url?u=https-3A__www.primecables.ca_en_p-2D365178-2Dcab-2D27772-2D32in-2D4k-2D3840x2160-2Dhdr-2Dips-2Damd-2Dfreesync-2Dultra-2Dslim-2Dmonitor-2Dgun-2Dmetal-2Dwith-2Dslim-2Dbezel-2Dmonoprice-3Ffrom-5Fpla-3Dgoogle-26gclid-3DEAIaIQobChMI6Kyi0qrx2AIVkjRpCh1WzA5TEAQYAyABEgLFp-5FD-5FBwE&d=DwICaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=g1bFM9kRnaNT494pv6Usc_9W4S7eCywgL0xvifyeY4o&s=jcA-q_OK1XA-LKy58iaHMcqSxnGM7P89z08RnsUGnyw&e=
Leoung

On 1/25/2018 6:00 AM, Matt Lind wrote:
> Animators generally don't need 4K monitors as they mostly work in wireframe
> or shaded mode only care about broad details such as feet penetrating the
> floor.  Details like that are clearly visible even on 1080p monitors.  Even
> if they aren't, primitive rig devices can be set up to make it obvious, such
> as putting a colored plane where penetration may occur, or applying an
> expression to raise a flag.  Just examples.
>
> Artists working with color and lighting, on the other hand, may need 4K
> monitors.
>
> Matt
>
>
>
>
>
> Date: Wed, 24 Jan 2018 14:54:40 -0500
> From: "Leoung O'Young" <[email protected]>
> Subject: Re: Softimage 2015 R1 Redshift and 4K?
>
> I am more thinking of the 4k monitor for as an animator's workstation.
>
>
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