Hey people, sorry for the late response.

Basically I'm looking for any decent information on facial rigging. Am
trying to level up to showcase some characters, I'd like to do so in a way
that could potentially interest some employers.

Facial rigging is pretty obscure field of study, I have most of the
available materials, and they are not cutting it.

So yes hippydrone and yes Fahrenheit facial rigging.

I'm interested in what people actually use in production Now, not so much
what was cool in 2005 :p

I was told that a monster in Paris had a pretty cool work flow from some
people who worked there, but I don't have too many leads, this would be in
Maya, but what I'm after is the philosophy and methodology of facial
rigging.

Sorry if this is vague.
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