Hey guys,
I agree. We don't even have to go as far as animation/weight mapping etc. Look 
at something as basic as modeling, I can't be quick and  efficient with that 
petty toolset Maya has to offer, no matter what. Uv is a nightmare, everything 
is deprecated, badly implemented, unstable and badly designed.In the mean while 
I continue to develop for SI. Cheers

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  On Tue, 12 Jun 2018 at 20:43, Pierre Schiller<[email protected]> 
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