> > Again, m4a files exist and are common, so are you saying that sox should not > > be able to read them? > Nobody stops you from writing a m4a encoder and decoder. > > Idem WMA format, > Oh, you have that too? Cool. > > and that's without the M4A runes yet. Sox disapponted me here. > You should probably turn to something else then.
Gazillions of stupid proprietary codecs are already covered by FFMpeg. No need to turn SoX into a clone of FFMpeg and run into legal issues. Plus there is LAME to decode proprietary MP3. Opus, Vorbis, Flac, Wavpack. Perfectly sufficient. Please keep SoX free from proprietary codecs. _______________________________________________ SoX-devel mailing list SoX-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/sox-devel