ive got it so it runs but there is something weird still most of the math code can be scrapped from the script too due to Blender.Mathutils
On Tuesday 10 January 2006 21:10, Arc Riley wrote: > We need the Soya and Cal3d exporter updated for Blender 2.4 - this is a > housekeeping need since everyone's upgrading to 2.4 now. > > Any volunteers? > > _______________________________________________ > Soya-user mailing list > [email protected] > https://mail.gna.org/listinfo/soya-user
