On Mon, 2005-02-07 at 23:23 +0100, Jiba wrote: > > I tryied to add this parameters to soya with no success. Any > > hint? > Yes, Cal3D C API doesn't export these flags. weightTarget is not usefull > in your case, i don't know for autoLock.
Right. I had to modify cal3d_wrapper.cpp and soya's .pyx files to make it work. I found interesting how things are handled internally. For example, you can setup two actions for a mesh: walking (on a cycle) and waving (cycle), while looking around (once) !! :D > I have encounter similar difficulties, and the solution i have found is > to destroy the Cal3D Mixer, and create a new one. This can be done in > soya by calling animate_reset(). It clears all cycle and executed > action. Getting back to our problem, I think we should report a fix on cal3d_wrapper to cal3d mantainers. If we are desesperate, we can create our own wrapper or even create our own Mixer; for a example, a python based Mixer. Once done that, there is need to add some extra def's to soya python side. Because I did Mixer_Execute(autoLock=1), my animation was not removed at the last frame. Calling animate_reset didn't work, because it is not deleting the old instance, just creates a new one; so the mesh stays as the "sum" of all animations. We need to explicity call mixer::removeAction() [not exported by cal3d_wrapper] to delete an auto-locked animation. Anyway, I think a will ask cal3d maintainers for this issue first... -- Aldrin Martoq <[EMAIL PROTECTED]>
