Jiba a écrit :
I replaced the 0.0001 value with 0.1 and it produces no change : sound is always awfull to my ears. Note that i tested all .ogg files with pysdl_mixer ALONE and that musics/sounds are right. Problem occurs only when pysdl_mixer is used with Soya.

I've added a file soya/pygame_sound4soya in Soya's SVN ; you may try it just by adding the file in 
soya sources and replacing "soya.sdl_mixer4soya" by "soya.pygame_sound4soya" in 
balazarbrothers/sound.py (or balazar/sound.py, or slune/sound.py).

Under Linux, both SDL_mixer and PyGame give the same result for me, which is a 
sound with a few crackles :-/

Jiba

Just tested pygame_sound4soya with balazar_brother : it also gives me the same result.

A quick tip for windows users : when i packaged Slune, i converted all .ogg files in .wav format and used winsound module to play them : it's the only way to get a "pure" sound. (but a huge size after install).

Thomas

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