On 5 avr. 09, at 16:14, Anthony Smith wrote: > Since you're also suffering from this, marmoute, I've given this a new > subject as it's no longer a Windows problem. > > This is definitely an area to be investigated. I've had a bit of a > look > at the Soya code but I can't understand it. (Looking back at my own > game > code is confusing enough!! Ho-ho.) I definitely have the time but not > the knowledge. > > I have also tried compiling Soya using ODE 0.9 but that didn't work - > the structure of ODE changes from 0.9 to 0.10+ (such as the DLLs etc, > and there are no files such as libode.a in 0.9), and Soya will not > build, with the error: > _soya.c: In function '__pyx_f_5_soya_init': > _soya.c:4511: error: 'dAllocateMaskAll' undeclared (first use in this > function) > _soya.c:4511: error: (Each undeclared identifier is reported only once > _soya.c:4511: error: for each function it appears in.) > > ...so I cannot try ODE 0.9 to see if that works with Soya 0.14.
Did you reverte the change you did for ODE 0.10 compatibility ? _______________________________________________ Soya-user mailing list [email protected] https://mail.gna.org/listinfo/soya-user
