> "Pity we can't use the old methods on them," retorted a Klingon, making reference to
> the interrogations that the Klingons had a reputation for.
Daphne eyed the speaker. While she had come to respect the Klingons through the many
years she worked with them, she did not share their need to respond to everything with
violence. "I don't think that that would work in this situaiton. I think it would
drive the Felinids to resist, gaining confidence from their abilities to withstand the
pain and still not give us the information that they need. We need to gain their
respect. They view us as being beneath them, and they are not going to talk as long as
they see us that way."
"They view us as weak, and worthy of contempt. They must be taught to respect us, to
fear us.", was the Klingon reply.
A Caitain answered, "They must respect us.nbsp; That is not in dispute.nbsp; However,
fear is not the way to accomplish that. Perhaps an adaptation of an old earth
technique... good cop, bad cop, silent cop..... Only this time we try one of the
weaker, lesser individuals. We might learn something that we can then us in an
interrogation of the big bad...."
Daphne nodded. "That could particularly be true if the individual has not had the
guidance of the alpha felinid. He or she would be nervous about speaking. Good cop/bad
cop should help him talk."
"Perhaps we should begin tomorrow morning. We could use the night to loosen them up a
bit. A fitful night sleep may help," answered the Klingon.
The human responded with a nod. "I think that would definitely help things along."
"Very good then. Shall we begin at 0800 tomorrow morning?"
{response}
Co-GM of the Spacedock/JSOC Game
Characters:
Adm. Samuel Lasiter,
RAdm. Markus Garibaldi,
Ambassador Marconis, and a host of others.
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