Hey guys.. I was just playing around with the 4x4, and I found a nice way to flip three edges while fixing the OLL parity on the 4x4. It's just the normal parity fix:
(Rr)2 B2 U2 (Ll) U2 (Rr)' U2 (Rr) U2 F2 (Rr) F2 (Ll)' B2 (Rr)2 But when you add B'R' at the beginning, and RB at the end, you 'flip' three edge groups. I am probably not the first person to think about this, but I've never seen this before.. Cyou, Joël. PS.: Oh, and by the way, I solved my UFO yesterday!! Whoei!!.. ------------------------ Yahoo! Groups Sponsor --------------------~--> 1.2 million kids a year are victims of human trafficking. Stop slavery. http://us.click.yahoo.com/WpTY2A/izNLAA/yQLSAA/MXMplB/TM --------------------------------------------------------------------~-> Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/speedsolvingrubikscube/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
