Hey Bernett, That method is similar to the method I was talking about, but not the same. Right now I use a modification of Per's cage method, and average between 5 and 6 minutes with it. I tried to learn the convert to 3x3x3 way back when, but didn't want to memorise all the algorithms for the last 2 edges, I'd be able to do it now because of my knowledge of 3 cycles and the like. But I think that solving everything directly like this is a lot like Per's cage method, except you get more freedom for the centers. THat is pretty much the only advantage of this over the cage method. I'll try it during my spare which is next period. I'll let you know what I think about it.
Craig --- In [email protected], JohnLouis Louis <[EMAIL PROTECTED]> wrote: > > I found and tried this method in www.speedcubing.com in the links section in the page http://www.geocities.com/abcmcfarren/math/rp/RubPro1.htm > In my opinion, it may not be as fast as converting into 3*3*3. I learnt the method but did not master it as my initial feeling was that "it is not so fast as the normal 3*3*3 method". When I find time I will try my best. > > How long it takes you in both the method? Plz share your views. > J.Bernett Orlando > Craig Bouchard <[EMAIL PROTECTED]> wrote: > Well, > > Lately I've been solving the bigger cubes (biggest so far is 10x10) I > started on thursday I think with 7x7, then friday 8x8, saturday 9x9, > and sunday 10x10 (I did a 6x6 too) And I am trying to find the most > efficient way of doing these, and I think it can apply to 5x5 as well. > > Ok, here goes... > 1: Solve all Centers > 2: using the (Ll) F' L F (Ll)' Solve the white edges and put them in place > 3: Put in first layer (white) corners > 4: Solve the "middle" edges (like the cage) so it solves them > directly, and you won't have to solve as 3x3 at the end. > 5: Solve LL corners > 6: Solve LL edges (using 3 cycles, or commutators or whatever you want) > > I haven't tried it yet, but I woke up this morning and this was the > first thing that came to my mind. It solves all the pieces directly, > so you don't have to do anything extra at the end. I'll try it today > sometime hopefully. > > Craig > > PS - This post is long for me... > > > > > > SPONSORED LINKS > Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle Word puzzle game Kid puzzle game Puzzle games > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on the web. > > To unsubscribe from this group, send an email to: > [EMAIL PROTECTED] > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > > --------------------------------- > Jiyo cricket on Yahoo! India cricket > Yahoo! Messenger Mobile Stay in touch with your buddies all the time. > > [Non-text portions of this message have been removed] > Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/speedsolvingrubikscube/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
