I'll reply to Mike and Joe in one post:

Mike: In that case you would do the 4x4 parity fix, and yes, it does
come up a lot...

Joe: I use Gabbasoft Cube Demo, I don't like the other interface...

Craig


--- In [email protected], "Joe Allen"
<[EMAIL PROTECTED]> wrote:
>
> Hey Craig,
> 
>   Oddly enough...I used to be really in to computer cubes and then
> took about a two year break.  Just last week I got involved again, and
> my upcoming goal is to solve the 20x20x20 in sub-2hrs.  But anyway, I
> use David Barr's applet on www.puzzlingaddiction.com (follow the
> links), and the neat thing about it is it will record the times you
> get for solving each different cube, and record them in a database. 
> Then if you visit the best times list, you will find everyone else's
> solve, and by clicking on them, you will be able to see how they were
> solved.
> 
>   So if you are looking for methods that some people use, I would
> suggest checking out that site.  By the way, where do go to find those
> larger order cubes?
> 
> Joe Allen
> 
> 
> 
> 
> 
> 
> 
> 
> --- In [email protected], "Craig Bouchard"
> <logitewty@> wrote:
> >
> > Well,
> > 
> > Lately I've been solving the bigger cubes (biggest so far is 10x10) I
> > started on thursday I think with 7x7, then friday 8x8, saturday 9x9,
> > and sunday 10x10 (I did a 6x6 too)  And I am trying to find the most
> > efficient way of doing these, and I think it can apply to 5x5 as well.
> > 
> > Ok, here goes...
> > 1: Solve all Centers
> > 2: using the (Ll) F' L F (Ll)' Solve the white edges and put them in
> place
> > 3: Put in first layer (white) corners
> > 4: Solve the "middle" edges (like the cage) so it solves them
> > directly, and you won't have to solve as 3x3 at the end.
> > 5: Solve LL corners
> > 6: Solve LL edges (using 3 cycles, or commutators or whatever you
want)
> > 
> > I haven't tried it yet, but I woke up this morning and this was the
> > first thing that came to my mind.  It solves all the pieces directly,
> > so you don't have to do anything extra at the end.  I'll try it today
> > sometime hopefully.
> > 
> > Craig
> > 
> > PS - This post is long for me...
> >
>







 
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