I would also keep this feature, however, in the case of SQLite3 amalgamation, I 
am really confused. You know how we have to #include the 'stdafx.h' in every 
declaration file (making it non-portable code), i.e. .c, .cpp, etc., well, I 
tried doing the same thing with sqlite.c, but VS10 complains about it. 

What a nightmare Visual Studio is >:(

Genius might have limitations, but stupidity is no handicap
Eat Kosher

-----Original Message-----
From: sqlite-users-boun...@sqlite.org [mailto:sqlite-users-boun...@sqlite.org] 
On Behalf Of John Drescher
Sent: Monday, November 12, 2012 7:44 PM
To: General Discussion of SQLite Database
Subject: Re: [sqlite] VC++ and SQLite

On Mon, Nov 12, 2012 at 1:52 PM, Doug Nebeker <pa...@poweradmin.com> wrote:
> You might be surprised at the speed increase you see in compile time 
> if you've got large projects.  The time isn't lost to CPU as much, but 
> disk I/O time adds up when hitting many hundreds of small (header) 
> files (even with an SSD).
>

This is why I use PCH. Building some of my projects take a long time even on a 
12 threaded processor with multiple SSDs.


--
John M. Drescher
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