I've got 6 players connected most of the time. Would that mean my chance
of hitting the limit is increased or does this not have anything to do
with amount of players?

I don't know. It rarely happens, but it does happen. All I then can see in the log file is the IP address and the LMS version where the attempts are coming from. And both don't really help me to understand what is going on there. I've reviewed that code multiple time, with no outcome. As you can see from the log file it's supposed to back off in case of login failure, roughly duplicating the time before the next attempt on every failure. Alas, it doesn't always work.


--

Michael
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