Paul Webster wrote: 
> Quick question ... is it storing chunks in separate files and then
> removing played ones as it goes or trying to store the whole "track" in
> one file?
> 
> If the latter then one issue that might occur is running out of storage
> space when playing something very long.
> FYI ... I know of shows on MixCloud that are 4+ hours long.

It stores the whole "track" in one file. But it's not really *the* track
in a sense that if there is no need to buffer (i.e. the player wants
audio and there is nothing in the file), then audio read from the socket
is directly sent to LMS. It can't be chunks because the idea is to be
able to download everything and then close the session as quickly as
possible, so you must be ready for the whole thing if you have a fast
connection, having chunks that are discarded on the flow would not work
as the player would still pace the download speed. BTW, it's not stored
in system's /tmp which I know can be a small RAM area, but in the cache
directory of LMS which must be large this is where artwork, cache and
scanner databases are stored.



LMS 8.2 on Odroid-C4 - *SqueezeAMP!*, 5xRadio, 5xBoom, 2xDuet, 1xTouch,
1xSB3. Sonos PLAY:3, PLAY:5, Marantz NR1603, Foobar2000, ShairPortW,
2xChromecast Audio, Chromecast v1 and v2, Squeezelite on Pi,  Yamaha
WX-010, AppleTV 4, Airport Express, GGMM E5, RivaArena 1 & 3
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