mherger wrote: 
> Ok, here's what I've found: TIDAL seems to be using a different caching
> 
> system in some parts of the world. One which doesn't support http, but 
> https only. Whereas the other parts can use both. LMS/SB relies on http,
> 
> as the players don't support https.
> 
> -- 
> 
> Michael

Michael should we wait for a solution from Tidal? or maybe a workaround
like suggested csmig (thanks by the way...)
best regards


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