On Thu, 2008-06-26 at 11:29 +0200, Guido Serassio wrote: > > >I'm really sorry that none of the existing workarounds suited you, > the > >whole migration thing was done with huge amounts of warning, me > asking > >*repeatedly* for feedback and not getting any from you until > extremely > >late in the piece. I'd need to check but I think you actually > reported > >the issue *after* we'd cut over. Perhaps we should have cut back over > >right then, and in fact its not too late to cut back even now if we > >decide to. > > Please Robert, be serious. > Do you are the "bzr ambassador" and I hold your competency in great > esteem. If you say "it works on Windows", I trust you, and I think > that verify your words could be a waste of time. > > For our problem there are no suitable workaround, and this isn't a > new bzr problem, but it's known since 2005. > > And about my too late feedback: I don't live for Squid, so when > I'have the time I can work on it. > > But don't worry about to cut back: > Before bzr we miss a C++ Windows Developer, now we miss also the > Windows VCS. > So the bzr problem is only the finishing stroke to the Windows port > of Squid 3: IMHO for now this project should be considered dead. > I will work on the Windows port of Squid-2 during its lifetime (if it > will not migrate to an another broken VCS) and on "standard" Squid-3.
I am being totally serious; I honestly thought that for our needs the windows support as it was would be fine; I wasn't asking people to test and make sure it worked for the hell of it, I was asking because in any migration things can be overlooked or forgotten. anyhow, for now, sure - I will let you know when line ending support is available for bzr. -Rob -- GPG key available at: <http://www.robertcollins.net/keys.txt>.
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