Peter Saint-Andre-2 wrote:
> 
> Is that of interest to more than 1% of users?
> 
Users are interested in nothing. They may use the possibility once it is
available, or they may not, but until then they really don't care.

Peter Saint-Andre-2 wrote:
> 
> What kind of information do such plugins usually communicate?
> 
Depends on the way they get this information. And since there is no such
standard (like "Inter-Process Now-Playing Information Exchange Protocol" or
something), a fair amount of different schemes exists. Ranging from direct
message sending to complex plugin interconnections and third-party gluing
applications. It also depends on messenger processing power: some of them
can handle variable data and format it into a string, others just display it
'as is'. By the way, XEP-0118 does not defines how exacly the information
should be presented to end user.

Peter Saint-Andre-2 wrote:
> 
> You may be right. But first I think we need to do some research to see 
> what information is really of interest.
> 
What kind of research exactly? Internet-poll? Player's nowplaying capability
test?
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