Ha, so the next four days are the prime time to get you going. I'll make sure to check email often :-)
Don't get excited, I am going to Vermont tomorrow so I am dabbling as much as I can. Z. On Thu, Nov 26, 2015 at 2:30 PM, Dirk Hohndel <[email protected]> wrote: > > On Nov 26, 2015, at 11:05 AM, Zai Gezundt <[email protected]> wrote: > > Tomaz: > > - Alas, no CMake skills worth mentioning. > > > Dang :-) > > Dirk: > > - > http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface > - this one? > > > Yep > > > - Based in EST. > - Extensive experience in native iOS development, Objective-C, Swift, > Xcode. > > Xcode is not something I have tried to use when building Subsurface. In > theory cmake should be able to create an Xcode project file, so this may be > worth investigating - especially since I seem to remember Tomaz telling me > at some point that Xcode is needed for iOS, anyway. > > > - Android development as well, Java (obviously) and JNI (C++). > > Subsurface-mobile is running as Android app, that's the one we'll use on > iOS as well. A C/C++/Qt core with QML UI. No Java involved :-) > > > - Running OS X El Capitan on the VMWare (Windows 7 as a host). Have > couple of iDevices for testing beyond simulator. > > As I said, you can't (really) build on Windows. MacOS should be fine. We > occasionally have hiccups there (because most of the main developers are on > Linux), but actually the number of Mac based developers keeps increasing > and I try to make sure that we don't break things too often for people on > the Mac. Both Tomaz and I have Macs as well (but mainly develop under > Linux). > > > - [Holiday] weekends are only time when I can have fun that is not > diving. > > Ha, so the next four days are the prime time to get you going. I'll make > sure to check email often :-) > > > - "If you want to work on Qt/QML ..." - it seems I have no choice if I > want to contribute to Subsurface? > > Yes, I guess that's a fair statement when talking about Subsurface-mobile. > > just a little piece of nomenclature: > Subsurface is the desktop app - runs on Linux, Mac and Windows. > Subsurface-mobile is the, err, mobile app - runs on Android (and Linux and > Mac for development purposes). Should soon run on iOS. > Subsurface companion app is what we call the old companion apps (we have > two completely different ones for Android and iOS. All they do is collect > GPS fixes. > > /D > >
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