Qt was installed as specified into ~/Qt. Only binaries, no source. On Thu, Nov 26, 2015 at 4:22 PM, Dirk Hohndel <[email protected]> wrote:
> Please leave the mailing list copied - that way others can help as well... > > On Nov 26, 2015, at 1:14 PM, Zai Gezundt <[email protected]> wrote: > > Dirk, > > I followed INSTALL instructions for MaxOSX and got the following: > > 1. "2) Install needed dependencies" is missing "libgcrypt". > > > Thanks for adding that > > > 1. After that build failed with: > > *CMake Error at > ~/src/install-root/lib/cmake/Grantlee5/Grantlee5Config.cmake:16 > (find_package):* > > * By not providing "FindQt5Gui.cmake" in CMAKE_MODULE_PATH this project > has* > > * asked CMake to find a package configuration file provided by "Qt5Gui", > but* > > * CMake did not find one.* > > > * Could not find a package configuration file provided by "Qt5Gui" with > any* > > * of the following names:* > > > * Qt5GuiConfig.cmake* > > * qt5gui-config.cmake* > > > * Add the installation prefix of "Qt5Gui" to CMAKE_PREFIX_PATH or set* > > * "Qt5Gui_DIR" to a directory containing one of the above files. If > "Qt5Gui"* > > * provides a separate development package or SDK, be sure it has been* > > * installed.* > > *Call Stack (most recent call first):* > > * CMakeLists.txt:177 (find_package)* > > > > It can't find your Qt installation. Did you install Qt as suggested? > > Since you recommend using QtCreator - where "Subsurface-mobile" project is > located? > > > Once you can > > ccmake . > > you should be able to open ~/src/subsurface/CMakeLists.txt and that should > set things up correctly. > You may have to pass "-DSUBSURFACE_MOBILE=1" as argument when QtCreator > wants to run cmake for you > > /D > > > On Thu, Nov 26, 2015 at 2:45 PM, Zai Gezundt <[email protected]> > wrote: > >> Ha, so the next four days are the prime time to get you going. I'll make >> sure to check email often :-) >> >> Don't get excited, I am going to Vermont tomorrow so I am dabbling as >> much as I can. >> >> >> Z. >> >> >> On Thu, Nov 26, 2015 at 2:30 PM, Dirk Hohndel <[email protected]> wrote: >> >>> >>> On Nov 26, 2015, at 11:05 AM, Zai Gezundt <[email protected]> wrote: >>> >>> Tomaz: >>> >>> - Alas, no CMake skills worth mentioning. >>> >>> >>> Dang :-) >>> >>> Dirk: >>> >>> - >>> http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface >>> - this one? >>> >>> >>> Yep >>> >>> >>> - Based in EST. >>> - Extensive experience in native iOS development, Objective-C, >>> Swift, Xcode. >>> >>> Xcode is not something I have tried to use when building Subsurface. In >>> theory cmake should be able to create an Xcode project file, so this may be >>> worth investigating - especially since I seem to remember Tomaz telling me >>> at some point that Xcode is needed for iOS, anyway. >>> >>> >>> - Android development as well, Java (obviously) and JNI (C++). >>> >>> Subsurface-mobile is running as Android app, that's the one we'll use on >>> iOS as well. A C/C++/Qt core with QML UI. No Java involved :-) >>> >>> >>> - Running OS X El Capitan on the VMWare (Windows 7 as a host). Have >>> couple of iDevices for testing beyond simulator. >>> >>> As I said, you can't (really) build on Windows. MacOS should be fine. We >>> occasionally have hiccups there (because most of the main developers are on >>> Linux), but actually the number of Mac based developers keeps increasing >>> and I try to make sure that we don't break things too often for people on >>> the Mac. Both Tomaz and I have Macs as well (but mainly develop under >>> Linux). >>> >>> >>> - [Holiday] weekends are only time when I can have fun that is not >>> diving. >>> >>> Ha, so the next four days are the prime time to get you going. I'll make >>> sure to check email often :-) >>> >>> >>> - "If you want to work on Qt/QML ..." - it seems I have no choice if >>> I want to contribute to Subsurface? >>> >>> Yes, I guess that's a fair statement when talking about >>> Subsurface-mobile. >>> >>> just a little piece of nomenclature: >>> Subsurface is the desktop app - runs on Linux, Mac and Windows. >>> Subsurface-mobile is the, err, mobile app - runs on Android (and Linux >>> and Mac for development purposes). Should soon run on iOS. >>> Subsurface companion app is what we call the old companion apps (we have >>> two completely different ones for Android and iOS. All they do is collect >>> GPS fixes. >>> >>> /D >>> >>> >> > >
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