-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Ian Bogost wrote: > Pygame requires SDL which, as I understand it, is not currently supported.
SDL can be installed via yum and runs, but the matchbox window manager screws it up (you have to killall matchbox-window-manager and run twm). Also, as I said before you usually have to run your games in very tiny tiny windows in order to get decent performance. :( > > > On Mar 16, 2007, at 7:23 PM, Noah Kantrowitz wrote: > >> Has there been a decision yet on including Pygame in the base system? >> Including dependencies it comes to about 3.7M, though I think this can >> be shrunk to about 2-2.5 by removing unneeded code (for example, only a >> small chunk of Numeric is actually needed). This is an API that many >> people are already familiar with, and I think it would help encourage >> more people to develop applications. If the size is a big concern, I had >> a concept to try making something API compatible but backending to >> GTK/Hippo/Cairo/CSound. This is looking a bit harder that I expected, so >> I figured I should ask first. Ideas, comments, concerns? >> >> --Noah Kantrowitz (aka coderanger) >> _______________________________________________ >> Games mailing list >> [EMAIL PROTECTED] >> http://mailman.laptop.org/mailman/listinfo/games > > > _______________________________________________ > Sugar mailing list > [email protected] > http://mailman.laptop.org/mailman/listinfo/sugar - -- Regards, Andrew Clunis -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.3 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org iD8DBQFF/FnCALkUMXSNow8RAjTMAJ4089KVMZwBZsmYuGPT2pSejR43gACfQuCn /bb+V7pZ7pJF288wl3AA6Yo= =o0TQ -----END PGP SIGNATURE----- _______________________________________________ Sugar mailing list [email protected] http://mailman.laptop.org/mailman/listinfo/sugar
