Hello guys,

I am trying to make a vehicle to collide with another in the opposite lane.
I already got it by setting *neigh* attribute on net.xml file and added a
parameter *lcOpposite* with high value on the vType attribute. Everything
seems ok but the collider vehicle have a strange UI behavior. It is kind of
blink or going transparent only when in the opposite lane.

1) Do you know why this happen?
2) Is there any way to disable this vehicle color behavior
(blink/twinkle/become transparent)? In other words, keep the vehicle with
normal color.

[image: image.png]

Thanks,
Rafael
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