The bug is fixed in now. If you do not wish to compile from source, you can download updated binaries tomorrow at https://sumo.dlr.de/docs/Downloads.php#sumo_-_latest_development_version
Am Di., 3. Aug. 2021 um 23:03 Uhr schrieb Rafael de Lima < [email protected]>: > Hi Jacob, > > Thanks for the answer. Do you have any clue when this bug will be fixed? > > On Fri, Jul 30, 2021 at 5:52 AM Jakob Erdmann <[email protected]> > wrote: > >> I can confirm that this is a bug rather than a graphics driver issue: >> https://github.com/eclipse/sumo/issues/8887 >> >> Am Do., 29. Juli 2021 um 21:43 Uhr schrieb Rafael de Lima < >> [email protected]>: >> >>> Hi Jakob, thanks for the answer. >>> >>> I attached a set of SUMO configuration files. In order to run, you just >>> need to unzip them and execute the config file >>> "/map/map.frontal-collision.sumocfg". When the simulation time reaches >>> around 100 seconds, some vehicles will start to "blink/twinkle/become >>> transparent". I think I agree with you that this problem seems to be >>> related to graphics. I increased the step length from 0.01 to 0.03 and the >>> issue decreased the frequency, but I would like to know if you can >>> reproduce the same behavior on your machine as well. >>> >>> Thank you very much, >>> Rafael >>> >>> On Thu, Jul 29, 2021 at 9:15 AM Jakob Erdmann <[email protected]> >>> wrote: >>> >>>> This is either an issue with your graphics driver or a bug in SUMO >>>> which was not reported before. Please provide the input files for >>>> reproducing the issue. >>>> >>>> regards, >>>> Jakob >>>> >>>> Am Fr., 16. Juli 2021 um 13:58 Uhr schrieb Rafael de Lima < >>>> [email protected]>: >>>> >>>>> I am sending the correct gif with a vehicle "blinking" >>>>> >>>>> On Fri, Jul 16, 2021 at 8:45 AM Rafael de Lima <[email protected]> >>>>> wrote: >>>>> >>>>>> Hello guys, >>>>>> >>>>>> I am trying to make a vehicle to collide with another in the opposite >>>>>> lane. I already got it by setting *neigh* attribute on net.xml file >>>>>> and added a parameter *lcOpposite* with high value on the vType >>>>>> attribute. Everything seems ok but the collider vehicle have a strange UI >>>>>> behavior. It is kind of blink or going transparent only when in the >>>>>> opposite lane. >>>>>> >>>>>> 1) Do you know why this happen? >>>>>> 2) Is there any way to disable this vehicle color behavior >>>>>> (blink/twinkle/become transparent)? In other words, keep the vehicle with >>>>>> normal color. >>>>>> >>>>>> [image: image.png] >>>>>> >>>>>> Thanks, >>>>>> Rafael >>>>>> >>>>> _______________________________________________ >>>>> sumo-user mailing list >>>>> [email protected] >>>>> To unsubscribe from this list, visit >>>>> https://www.eclipse.org/mailman/listinfo/sumo-user >>>>> >>>> _______________________________________________ >>>> sumo-user mailing list >>>> [email protected] >>>> To unsubscribe from this list, visit >>>> https://www.eclipse.org/mailman/listinfo/sumo-user >>>> >>> _______________________________________________ >>> sumo-user mailing list >>> [email protected] >>> To unsubscribe from this list, visit >>> https://www.eclipse.org/mailman/listinfo/sumo-user >>> >> _______________________________________________ >> sumo-user mailing list >> [email protected] >> To unsubscribe from this list, visit >> https://www.eclipse.org/mailman/listinfo/sumo-user >> > _______________________________________________ > sumo-user mailing list > [email protected] > To unsubscribe from this list, visit > https://www.eclipse.org/mailman/listinfo/sumo-user >
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