Hi Jacob,

Thanks for the answer. Do you have any clue when this bug will be fixed?

On Fri, Jul 30, 2021 at 5:52 AM Jakob Erdmann <[email protected]> wrote:

> I can confirm that this is a bug rather than a graphics driver issue:
> https://github.com/eclipse/sumo/issues/8887
>
> Am Do., 29. Juli 2021 um 21:43 Uhr schrieb Rafael de Lima <
> [email protected]>:
>
>> Hi Jakob, thanks for the answer.
>>
>> I attached a set of SUMO configuration files. In order to run, you just
>> need to unzip them and execute the config file
>> "/map/map.frontal-collision.sumocfg". When the simulation time reaches
>> around 100 seconds, some vehicles will start to "blink/twinkle/become
>> transparent". I think I agree with you that this problem seems to be
>> related to graphics. I increased the step length from 0.01 to 0.03 and the
>> issue decreased the frequency, but I would like to know if you can
>> reproduce the same behavior on your machine as well.
>>
>> Thank you very much,
>> Rafael
>>
>> On Thu, Jul 29, 2021 at 9:15 AM Jakob Erdmann <[email protected]>
>> wrote:
>>
>>> This is either an issue with your graphics driver or a bug in SUMO which
>>> was not reported before. Please provide the input files for reproducing the
>>> issue.
>>>
>>> regards,
>>> Jakob
>>>
>>> Am Fr., 16. Juli 2021 um 13:58 Uhr schrieb Rafael de Lima <
>>> [email protected]>:
>>>
>>>> I am sending the correct gif with a vehicle "blinking"
>>>>
>>>> On Fri, Jul 16, 2021 at 8:45 AM Rafael de Lima <[email protected]>
>>>> wrote:
>>>>
>>>>> Hello guys,
>>>>>
>>>>> I am trying to make a vehicle to collide with another in the opposite
>>>>> lane. I already got it by setting *neigh* attribute on net.xml file
>>>>> and added a parameter *lcOpposite* with high value on the vType
>>>>> attribute. Everything seems ok but the collider vehicle have a strange UI
>>>>> behavior. It is kind of blink or going transparent only when in the
>>>>> opposite lane.
>>>>>
>>>>> 1) Do you know why this happen?
>>>>> 2) Is there any way to disable this vehicle color behavior
>>>>> (blink/twinkle/become transparent)? In other words, keep the vehicle with
>>>>> normal color.
>>>>>
>>>>> [image: image.png]
>>>>>
>>>>> Thanks,
>>>>> Rafael
>>>>>
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