Hi Curt

This protocol requires a client running a full OS. Sun Ray seeks to solve the problems that maintaining a fat client or a client with an embedded OS typically presents. THINC might be super thin, but I still have a box with software to maintain on the user's desk.

The good news is that with SRSS 3.0 the Sun Ray protcol is much more efficient over low bandwidth networks than in earlier versions. (It's my understanding that a fully patched SRSS 2.0 has the same low bandwidth features as 3.0 - someone else from Sun can probably confirm that.)

Chris

Curt Cox wrote:
Hi,

I ran across a paper about development of a thin client protocol similar to the Sun Ray, but more efficient.

*THINC*: A Remote Display Architecture for Thin-Client Computing
http://www.ncl.cs.columbia.edu/publications/cucs-027-04.pdf

I'm curious to see if any of the techniques in the paper might find their way into future SRSS versions. Given the existing Sun Ray hardware, are any of them possible? Are any of them worthwhile?

Thanks,
Curt


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