So, perhaps grabbing larger frames would alleviate the problem.  Interesting
- I'll try it.  It makes sense, as I don't think I was having this problem
with larger frames.

Understood regarding higher FPS reducing vertical size and combining frames
in the FPGA.  I'll plan on trying that in "ver 2.0".  I wouldn't even know
where to start in programming the FPGA at this point.
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