Hi Mark,

what you describe, finally is the typically american solution: Printing
money for solving the crisis or increase the number of channels for improve
the spatial impression. We call the worn- out ways as commercial.

But finally, more creative solutions will get the drop on.

Regards H.





2010/12/22 <newme...@aol.com>

> Folks:
>
> This is one of the "standard" approaches to technical standards  nowadays.
>
> Get everyone interested to step up and pay-to-pay, divide up the issues,
> hire a professional association manager (i.e. Florencia Dazzi is with
> Assoc.
> Mgmt. Solutions.), etc . . . and give away the specifications.
>
> The goal is to have something for the home theater receiver DSP coders to
> aim at (whereas back when I was involved with IEEE 802 it was for the chip
> designers).
>
> The coders will make money selling microcode, Onkyo et al will make  money
> selling receivers, Holophone et al will make money selling microphones and
> so on.
>
> Clearly there needs to a HEIGHT addition to 5.1, since 3D video is the only
>  available NBT (Next Big Thing) for home video.  The TVs are here and the
> studios are ready to rock-and-roll.  3D sports and music are a
>  "no-brainer."
>
> Btw, this is why I have been asking about Z-AXIS -- which seems to  have
> been MAG's keen interest all along -- on this list for the past  year+.  As
> you might recall, the list has had little to say.  <g>
>
> Since there is apparently NO company with a stake in Ambisonics, who will
> pay-to-pay on behalf of Ambisonics?
>
> Mark Stahlman
> Brooklyn NY
>
>
> In a message dated 12/22/2010 9:11:07 A.M. Eastern Standard Time,
> st...@mail.telepac.pt writes:
>
> Dear  "sursound fellows"
>
> A technique journalist (and friend of mine) has sent  me a link, which is
> relevant to this  list:
>
> http://www.3daa.org/index.html
>
> I believe that this "3D  Audio Alliance" will announce a lot more at the
> CES 2011 (trade  fairy).
>
> Currently, there is even no member list (Uli wrote this,  important
> point!), which means that this is something at early  stage.
>
> On the other hand, the audio standard will be "object based",  not
> "speaker based". (I am using < their > terminology. Is a sound  field an
> "object"?  Probably not...)
>
> Is anybody involved in  this project here?
>
> The description could fit to Ambisonics, but they do  not mention < any >
> technical details.
>
> The first  specifications "is expected to be released in Q2 of  2012".
>
> Best,
>
> Stefan
>
> P.S.: I have recommended to use the  word "3D Audio" even some years ago,
> for mere marketing reasons...   ;-)
>
>
> -------- Original Message  --------
> Subject:    3DAA | Audio Alliance
> Date:    Wed, 22 Dec 2010 08:47:31 +0100
> From:   Uli Loehneysen  <loehney...@aol.com>
> To:     Stefan Schreiber  <st...@mail.telepac.pt>
>
>
>
>
> http://www.3daa.org/index.html
>
> Keine  Angaben über Mitglieder . . .
> Grüße,
> Uli
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