On 8/11/05, Doug Schepers <[EMAIL PROTECTED]> wrote:
> Hi, Francis-
> 
> While I'm not driving a Mercedes (or even a Prius, which I'd prefer), I am
> making money using SVG (as well as other technologies). In my opinion, the
> key is twofold:
> 1) Realize where SVG is the best solution (there are many places it's not);
> 2) Use SVG in concert with other technologies, as was meant to be done;
> 3) [bonus fold] Find a need, and fill that need, with SVG if appropriate.
> 
> SVG is not an end-all-be-all solution, but it is appropriate in many places.
> Personally, I think that pushing browser vendors to adopt SVG (natively, if
> possible) and supporting those efforts (donating time or money to efforts
> like MozSVG,

Hey, I like that. That's a great idea. Donate and save me from working
in a supermarket to pay my rent. :-)


> rewarding vendors by buying products that use SVG), especially
> when they lead to true inline, multi-namespace environments.
> 
> I also think that this list is not the place to do evangelizing pro or con
> SVG. Why would, for instance, Microsoft be monitoring this list.
> Implementors who are supporting SVG are already supporting SVG. You're
> preaching to the choir here... Find companies that aren't supporting SVG who
> should be, and start an email campaign to convince them.
> 
> Francis Hemsher wrote:
> |
> | Gad, is anyone driving a Mercedes and has a monied life style
> | because they are with SVG? I know all of the SVG visionaries
> | are totally un- paid for their efforts, believe it or not,
> | including Adobe.
> 
> That's not true. Adobe makes money selling, for instance, Illustrator and
> Adobe Graphics Server, both of which have SVG as part of their output.
> 
> You are looking to make money from SVG, and I think that's great. A rising
> tide raises all ships. But if you're only advertising on svg-dev, you need
> to fire your marketing guy. Aim your sights on a vertical who needs a
> graphics solution, and start demoing your cool tech to them.
> 
> 
> | If we continue to give away efforts for free, then, in the
> | business world, we are considered prostitutes.
> 
> Hey, check your hyperbolemeter... I think you might have it set a bit high.
> 
> 
> | Set your sites on making an honest return on your
> | efforts..Charge $325/hour for your time for anyone that needs
> | your input.
> 
> Amen! Don't tell anyone anything unless they pay you. That's sure to spread
> adoption. (BTW, Francis, you own me $325 for looking at your site.)
> 
> I'm not saying that we shouldn't be paid. But when I have time, I'm happy to
> help out people on this list, or on IRC (freenode#svg), or by helping with
> the SVG Wiki. Without a community of developers, SVG would really be dead.
> And not fun. And not profitable.
> 
> 
> Regards-
> Doug
> 
> doug . schepers  @ vectoreal.com
> www.vectoreal.com ...for scalable solutions.


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