Thanks for link. I've studied that information and am trying to adapt 
the concept to what I need to do. 

In the example, to get the three-dimensional effect,it appears that 
the box is rotated about 30 degrees clockwise and then about 30 
degrees down. 

To get this effect, I'm going to have to calculate the X and Y end 
points for each of the lines based on the dimensions of the box being 
displayed. Anyone here have any ideas as to what sort of formula would 
do this? 

Any additional info will be greatly appreciated.

Thanks.



--- In [email protected], "ddailey" <[EMAIL PROTECTED]> wrote:
>
> This is not quite so complex as what I think you have in mind, but I 
> happened to see this very nice little demonstration by Antoine Quint 
the 
> other day. 
> http://www.xml.com/pub/a/2002/01/23/svg/index.html?page=2&x-
maxdepth=0
> 
> It is an SVG recreation of a flash thingy ( Niklas Gustavsson's 
original SWF 
> animation,) involving cubes bouncing around onmouseover.
> 
> DD






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