What a wonderful sounding project! I'm unable to help, but would be
delighted to know of your progress as it unfolds.

 

Cheers

David

 

From: [email protected] [mailto:[email protected]]
On Behalf Of Cisco
Sent: Friday, May 13, 2011 6:12 PM
To: [email protected]
Subject: [svg-developers] svgs used as tiles in a slippy map?

 

  

Has anyone use a slippy map system, and have it reference your svg files
(instead of getting geographic data from a tile server)? 

I'm currently struggling with "polymaps" (polymaps.org), because its
supposed to work directly with svg. However, I'm having difficulty
understanding how I'm supposed to reference the svg files. The polymaps
documentation is very *spartan*, to say the least. 

Other systems, like openstreets, have tutorials that all seem to assume
you're pulling raster geographic tiles from a big tile server somewhere, and
that you're required to supply a geographic projection. 

The "map" I'm trying to display is a 10x11 grid of svgs (each one is about
1.5 megs in size), representing an imaginary galaxy, each one that can be
zoomed into greatly, to see individual planets, or zoomed out to see nebula
clouds. Its flat 2d - no geographic warping involved. Its similar to the one
at http://www.travellermap.com/





[Non-text portions of this message have been removed]



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