You will want to check out the progress that has been made in this area with 
the Pergola library over at Dotuscomus.com
   http://www.dotuscomus.com/pergola/

Pergola actually harnesses the PolyMaps.org project and allows for layers of 
SVG to be added to the slippery map.  The primary developer, Domenico S., is 
amazing and will be able to wire up most anything you ask for as he has been 
doing a lot of research in this area for the last few months.  As an example, 
the "Layers" menu option adds an SVG polygon to the map. Pushpins can be added 
as well:

http://www.dotuscomus.com/pergola/download/pergola_1.25/Examples/BingMaps/BingWindow.svg#12.00/37.7649/-122.4195

Referencing 1.5MB of SVG data is more than I have tested, but this should be 
possible.  

   Enjoy, and yes, please keep us posted.
     Jon



--- In [email protected], "David Dailey" <ddailey@...> wrote:
>
> What a wonderful sounding project! I'm unable to help, but would be
> delighted to know of your progress as it unfolds.
> 
>  
> 
> Cheers
> 
> David
> 
>  
> 
> From: [email protected] [mailto:[email protected]]
> On Behalf Of Cisco
> Sent: Friday, May 13, 2011 6:12 PM
> To: [email protected]
> Subject: [svg-developers] svgs used as tiles in a slippy map?
> 
>  
> 
>   
> 
> Has anyone use a slippy map system, and have it reference your svg files
> (instead of getting geographic data from a tile server)? 
> 
> I'm currently struggling with "polymaps" (polymaps.org), because its
> supposed to work directly with svg. However, I'm having difficulty
> understanding how I'm supposed to reference the svg files. The polymaps
> documentation is very *spartan*, to say the least. 
> 
> Other systems, like openstreets, have tutorials that all seem to assume
> you're pulling raster geographic tiles from a big tile server somewhere, and
> that you're required to supply a geographic projection. 
> 
> The "map" I'm trying to display is a 10x11 grid of svgs (each one is about
> 1.5 megs in size), representing an imaginary galaxy, each one that can be
> zoomed into greatly, to see individual planets, or zoomed out to see nebula
> clouds. Its flat 2d - no geographic warping involved. Its similar to the one
> at http://www.travellermap.com/
> 
> 
> 
> 
> 
> [Non-text portions of this message have been removed]
>




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