Throwing in 2 more cents,

I have been seeing more businesses starting to give the go-ahead on
integrating svg into apps due to the backwards compatibility offered by
Raphael and SvgWeb.  I've been developing web apps practically since the
beginning of web time, and compatibility has always been a major sticking
point for the corporate higher-ups as you don't want to develop an app that
requires clients to install plugins, or that can only be seen by a % of
customers.  As the need for backwards compatibility decreases and cool
things like d3 and replication can simply be used to build svg that renders
consistently in browsers, developers will finally be given the green light.
Then its just a matter of them knowing how to do it - and excellent
developers tools will then be built due to the demand.  For us its just been
a really drawn out process - WebGL is in a similar state I think.

Hang in there guys and gals :-)


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