Throwing in 2 more cents, I have been seeing more businesses starting to give the go-ahead on integrating svg into apps due to the backwards compatibility offered by Raphael and SvgWeb. I've been developing web apps practically since the beginning of web time, and compatibility has always been a major sticking point for the corporate higher-ups as you don't want to develop an app that requires clients to install plugins, or that can only be seen by a % of customers. As the need for backwards compatibility decreases and cool things like d3 and replication can simply be used to build svg that renders consistently in browsers, developers will finally be given the green light. Then its just a matter of them knowing how to do it - and excellent developers tools will then be built due to the demand. For us its just been a really drawn out process - WebGL is in a similar state I think.
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