Thanks Max and dark3251. --- In [email protected], "Max Dunn" <maxdunn@...> wrote: > > 1. Canvas is pixel-based, you have to draw and redraw literal pixels: the > vector objects available with SVG are quite often very convenient. >
Just a few days ago some people told me that there were good Canvas libraries that take care of this when I claimed SVG had an advantage here. I don't have any experience with Canvas, that's why I asked. > 2. One place canvas doesn't go far is text... You don't get to style the text > with CSS but some extreme subset (you basically set the font, color, size, > and a couple of other attributes of the canvas context before calling > fillText or strokeText.) > That's pretty much the PostScript approach. --- In [email protected], "dark3251" <dark3251@...> wrote: > > Another advantage to SVG is that it is XML based and thus any text can be > labeled for SEO purposes, even supporting dc/foaf and other RDFa components. > > Even if you are just creating still graphics, like a scalable logo for > example, any text within the logo can be indexed. > That's of course true. But does it really make a difference in pratice? (SEO is not a need for the people I talked with, anyway.) Thomas W. [Logging of from Internet for the next week] ------------------------------------ ----- To unsubscribe send a message to: [email protected] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ----Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/svg-developers/join (Yahoo! ID required) <*> To change settings via email: [email protected] [email protected] <*> To unsubscribe from this group, send an email to: [email protected] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

