Yeah, a bit lame, but nothing a multi-tap doesn't fix.  That's the type of
cost cutting feature I can agree with.  That makes perfect sense and keeps
the cost down.  Texture memory on the other hand is not a place to skimp.
It can be worked around, but again it makes the programmers job more
difficult.

Hugh

-----Original Message-----
From: Karl Kuras [mailto:[EMAIL PROTECTED]]
Sent: Friday, November 09, 2001 5:52 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] Soccer games (was:Shock)


From: "Jim Leonard" <[EMAIL PROTECTED]>
> The texture memory (4 MB, that's it?!) is indeed a joke.  Geez, even the
> Dreamcast has 8mb.

And while speaking of PS2 weaknesses, what's the deal with only 2 controller
ports?

Karl Kuras
Visit Our House the online comic strip
http://ourhouse.trantornator.com


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