Yeah, a bit lame, but nothing a multi-tap doesn't fix. That's the type of cost cutting feature I can agree with. That makes perfect sense and keeps the cost down. Texture memory on the other hand is not a place to skimp. It can be worked around, but again it makes the programmers job more difficult.
Hugh -----Original Message----- From: Karl Kuras [mailto:[EMAIL PROTECTED]] Sent: Friday, November 09, 2001 5:52 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Soccer games (was:Shock) From: "Jim Leonard" <[EMAIL PROTECTED]> > The texture memory (4 MB, that's it?!) is indeed a joke. Geez, even the > Dreamcast has 8mb. And while speaking of PS2 weaknesses, what's the deal with only 2 controller ports? Karl Kuras Visit Our House the online comic strip http://ourhouse.trantornator.com ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/