Pedro Quaresma wrote:
I have given perhaps too many suggestions :) I can be more specific if you tell me exactly what you enjoy the most on a RPG. Combat/story driven? Turn based/real time/phased/action combat? First person/3rd person perspective? Does good gfx/sound matter?
Things I look for in an RPG:
- turn-based combat.
- combat-driven as opposed to story-driven (at least, I think I lean that way -- is Wasteland and Fallout combat-driven?)
- non-typical genre. I don't prefer the typical "medieval fantasy" setting but I'm not opposed to it either. I prefer post-apocolyptic/nuclear aftermath settings, or something unconventional like Arcanum's "steamworks and magic obscura" setting (the setting alone in Arcanum was 80% of why I loved the game). I've never tried Necromancer or Mines of Titan but they seem like settings I would enjoy.
- sound and graphics don't matter to me (they're a bonus if they're cleverly done, like in BT or Wasteland, but not mandatory). I'm a fan of clever sound, but I don't think it would be required in an RPG.
- Not reliant on another system or rule of play. For example, I don't think I'll ever play a Hobbit/LOTR game because I haven't read the books. Same goes for Star Wars because I'm not really that into it. Original AD&D I can handle because it's simple, but the new Rev 3 games scare me :).
- Finally, dumb-ass fictional LONG proper nouns drive me nuts and really turn me off. Text like "Making the ascension of Arrogath in the land of Blesmythson requires the blessing of Gorgonax the Blargnargian during the Time of Rhyne" in a game usually has me uninstall it within minutes. :-D
So, any refinements to your suggestions? :)
To everyone: This is great fun, keep the suggestions coming! -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project: http://www.MobyGames.com/ A delicious slice of the demoscene: http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings: http://www.oldskool.org/
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