[EMAIL PROTECTED] schrieb:
> 
> I don't have more specific data handy (out of town right now), but here is a 
> breakdown of UK sales across all
platforms:
> 
> 1 - NEED FOR SPEED: UNDERGROUND
> 2 - GRAND THEFT AUTO: DOUBLE PACK
> 3 - THE SIMPSONS: HIT & RUN
> 4 - FIFA 2004
> 5 - LORD OF THE RINGS: RETURN OF THE KING
> 6 - NORTON INTERNET SECURITY 2004
> 7 - THE SIMS: BUSTIN'
> 8 - MEDAL OF HONOR: RISING SUN
> 9 - TONY HAWK'S UNDERGROUND
> 10 - TIGER WOODS PGA TOUR 2004
> 
> Note that EA has 6 of the top 10 slots.  Hey I love big boxes too and can make lots 
> of comments about game
quality, but it isn't hurting EA's sales in the least.  Sorry to be the
messenger...don't shoot me.

You are correct there, but I meant PC sales specifically. And, of
course, box and documentation is probably one of the reasons that
influences a customer's decision to buy, but not the only one.

It would be interesting to get the numbers for the cross platform titles
broken down to each platform.

> No argument here that the console business is doing much better than the PC business 
> right now.   There are always exceptions (Sims, Blizzard games, etc.), but it will 
> likely stay this way until closer to the end of this console cycle, and may never 
> end.

It's kinda like a spiral of death: Development of PC titles costs more
than development for consoles - companies develop for consoles first and
just try 1:1 conversions for the PC - PC players feel no inclination to
buy games badly converted for their system - PC sales slump down -
companies feel even less inclination to develop for the PC.

As I said, box and packaging is just a factor in this equation, but one
that shouldn't be forgotten, at least on the PC. Pirating a console game
is usually harder or sometimes even impossible and normally also
requires modifications to the hardware. A much larger percentage of the
console audience, compared to the PC audience, doesn't seem to be
willing to or not capable of going through with this. 

The PC crowd however knows where to get a game via P2P within days. They
apply a crack and there you go. What reason do they have to buy a game?
Give them something they can't download.

But with console sales this fantastic, why should anyone care about the
PC anyway? EA is doing very well, just as you said, and it's not thanks
to the PC.

Marco

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