Well it certainly couldn't hurt to have as many signatures as possible. However, based on the wording of the press release, it's unlikely to be an emotional decision, and I'm guessing we won't get around 500,000 + signatures to "guarantee" profit. The decision will likely be based on the ability to turn a profit...maybe even on just a going forward basis.
I don't know how much they've already spent on S&M. I also don't know the total budget, but let's take a realistic $5M for a (non-Blizzard or id) PC title (all inclusive -- dev costs, marketing, etc.). Assuming they make (generously) $20 per unit profit, the need to sell 250,000 units to break even. This would require it to be a moderate success in the PC realm. As for the petition, taking into account spoofing, and some % of people saying they'd buy who never do, I expect they'll only count on < 50% of the petition numbers to turn into actual sales. The petition numbers are only the hard core audience...they would need to believe that this is just the tip of the iceberg, and that this game will appeal to a broader audience (ideally mass market) to make up the numbers. They obviously don't believe it (and previous adventure game sales haven't helped the cause), and that's why they pulled the plug. Hugh -----Original Message----- From: Jim Leonard [mailto:[EMAIL PROTECTED] Sent: Saturday, March 20, 2004 9:51 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Sam & Max II I signed it (I'm signature #20002 ;-) and I suggest we all do the same and spread the word. My children's names are Sam and Max, and I'm not so sure that's a coincidence! ;-D With over 20,000 signatures already, surely that would show a business case? Hugh, comments? Dan Chisarick wrote: > Appears to have been shelved: > > http://lucasarts.com/press/releases/85.html > > An appeal from the masses for reconsideration: > > http://www.petitiononline.com/LACOSAM/ > > > Sigh. OK everyone, back to your 3D shooters and RTS eye candy... > > > ---------------------------------------------------------------------- > This message was sent to you because you are currently subscribed to > the swcollect mailing list. To unsubscribe, send mail to > [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' > Archives are available at: > http://www.mail-archive.com/[EMAIL PROTECTED]/ -- Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/ Want to help an ambitious games project? http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.mindcandydvd.com/ ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/
