(generously) $20 per unit profit, the need to sell 250,000 units to break even. This would require it to be a moderate success in the PC realm.
That is depressing. Is that standard across the industry right now? I can't think of many titles selling 250,000 units in today's market that aren't The Sims or Barbie's Pet Rescue.
--
Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/
Want to help an ambitious games project? http://www.mobygames.com/
Or check out some trippy MindCandy at http://www.mindcandydvd.com/
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