Hi Derek! I did a ruby script to grab from folder sounds and gfx and add it to a library.xml
http://code.google.com/p/frozenbubbleflash/source/browse/trunk/game/make.rb Then to compile see this bash script : http://code.google.com/p/frozenbubbleflash/source/browse/trunk/compile.sh I hope help you to find a way for problem. regards, mickael 2010/2/10 Derek Stottlemyer <[email protected]>: > Hello everyone, > > This is my first post, and I’m new the the OS flash realm. (I tried the > archives, but there doesn’t appear to be a search – and I didn’t see > anything in the last 7 months). > > > > I am trying to create a swf with a series of pngs that are exported for > Actionscript. This would allow me to do a loadBitmap() to get the pngs. I > thought that jsfl would work (linkageExportForAS = true) but for some reason > that function doesn’t work with bitmaps. > > > > Does anyone know if swfmill or some other os (or purchased) resource would > do the trick? The workflow is to: > > 1. Grab a set group of png files. > > 2. Add to the library > > 3. Set to export in first frame with a linkage name (can be the > default png name) > > 4. Compile the swf. > > > > Note: this project is AS2. > > > > Does anyone have an experience or suggestions along these lines? > > TIA, > > Derek > > __________ Information from ESET NOD32 Antivirus, version of virus signature > database 4854 (20100210) __________ > > The message was checked by ESET NOD32 Antivirus. > > http://www.eset.com > > _______________________________________________ > swfmill mailing list > [email protected] > http://osflash.org/mailman/listinfo/swfmill_osflash.org > > -- ------------------------------ Mickaël Foucaux 06 70 22 10 78 http://gii.lepton.fr/ _______________________________________________ swfmill mailing list [email protected] http://osflash.org/mailman/listinfo/swfmill_osflash.org
