Derek, you cannot set a compression level for PNGs (they are internally stored gzipped, lossless). For JPEGs, the data is taken straight from the file, without being understood or parsed, so you have to set the level when saving to JPEG from whatever img processing tool you use (like Nirav accurately pointed at).
hth, -dan On Tue, Feb 16, 2010 at 14:41, Derek Stottlemyer <[email protected]> wrote: > Thanks for the example Nirav, > Do you know if / where there is a way to set the compression level for > images? > > That is an important missing element for me. > > TIA, > Derek > > -----Original Message----- > From: [email protected] [mailto:[email protected]] On > Behalf Of Nirav V. Patel [USA] > Sent: Sunday, February 14, 2010 10:07 PM > To: [email protected] > Subject: Re: [swfmill] Create library of pngs with linkage? First post > > Derek, > > Here is a link to download some files that might help you. They are > pulling some PNG files into the output swfmill SWF with the addition > of another SWF. > > www.agencia72.com/swfmill_example.zip > > Open up this zip and run: swfmill simple "example.swfml" "sample.swf" > > The drop shadow of the png is set in the imported example.swf > > All the best, > +n > > On Wed, Feb 10, 2010 at 9:54 AM, Derek Stottlemyer > <[email protected]> wrote: >> Hello everyone, >> >> This is my first post, and I’m new the the OS flash realm. (I tried the >> archives, but there doesn’t appear to be a search – and I didn’t see >> anything in the last 7 months). >> >> >> >> I am trying to create a swf with a series of pngs that are exported for >> Actionscript. This would allow me to do a loadBitmap() to get the pngs. I >> thought that jsfl would work (linkageExportForAS = true) but for some > reason >> that function doesn’t work with bitmaps. >> >> >> >> Does anyone know if swfmill or some other os (or purchased) resource would >> do the trick? The workflow is to: >> >> 1. Grab a set group of png files. >> >> 2. Add to the library >> >> 3. Set to export in first frame with a linkage name (can be the >> default png name) >> >> 4. Compile the swf. >> >> >> >> Note: this project is AS2. >> >> >> >> Does anyone have an experience or suggestions along these lines? >> >> TIA, >> >> Derek >> >> __________ Information from ESET NOD32 Antivirus, version of virus > signature >> database 4854 (20100210) __________ >> >> The message was checked by ESET NOD32 Antivirus. >> >> http://www.eset.com >> >> _______________________________________________ >> swfmill mailing list >> [email protected] >> http://osflash.org/mailman/listinfo/swfmill_osflash.org >> >> > > _______________________________________________ > swfmill mailing list > [email protected] > http://osflash.org/mailman/listinfo/swfmill_osflash.org > > > __________ Information from ESET NOD32 Antivirus, version of virus signature > database 4866 (20100214) __________ > > The message was checked by ESET NOD32 Antivirus. > > http://www.eset.com > > > > __________ Information from ESET NOD32 Antivirus, version of virus signature > database 4870 (20100216) __________ > > The message was checked by ESET NOD32 Antivirus. > > http://www.eset.com > > > > _______________________________________________ > swfmill mailing list > [email protected] > http://osflash.org/mailman/listinfo/swfmill_osflash.org > _______________________________________________ swfmill mailing list [email protected] http://osflash.org/mailman/listinfo/swfmill_osflash.org
