Also, PNG files can be stored in JPEG tags (JPEG2 or 3 tag, not sure,
have to check the Swf format docs). In this case the original PNG file
is used.

BR,
Robin

On Tue, Feb 16, 2010 at 6:23 PM, Daniel Turing <[email protected]> wrote:
> Derek,
>
> you cannot set a compression level for PNGs (they are internally
> stored gzipped, lossless). For JPEGs, the data is taken straight from
> the file, without being understood or parsed, so you have to set the
> level when saving to JPEG from whatever img processing tool you use
> (like Nirav accurately pointed at).
>
> hth,
> -dan
>
> On Tue, Feb 16, 2010 at 14:41, Derek Stottlemyer <[email protected]> 
> wrote:
>> Thanks for the example Nirav,
>> Do you know if / where there is a way to set the compression level for
>> images?
>>
>> That is an important missing element for me.
>>
>> TIA,
>> Derek
>>
>> -----Original Message-----
>> From: [email protected] [mailto:[email protected]] On
>> Behalf Of Nirav V. Patel [USA]
>> Sent: Sunday, February 14, 2010 10:07 PM
>> To: [email protected]
>> Subject: Re: [swfmill] Create library of pngs with linkage? First post
>>
>> Derek,
>>
>> Here is a link to download some files that might help you.  They are
>> pulling some PNG files into the output swfmill SWF with the addition
>> of another SWF.
>>
>> www.agencia72.com/swfmill_example.zip
>>
>> Open up this zip and run: swfmill simple "example.swfml" "sample.swf"
>>
>> The drop shadow of the png is set in the imported example.swf
>>
>> All the best,
>> +n
>>
>> On Wed, Feb 10, 2010 at 9:54 AM, Derek Stottlemyer
>> <[email protected]> wrote:
>>> Hello everyone,
>>>
>>> This is my first post, and I’m new the the OS flash realm. (I tried the
>>> archives, but there doesn’t appear to be a search – and I didn’t see
>>> anything in the last 7 months).
>>>
>>>
>>>
>>> I am trying to create a swf with a series of pngs that are exported for
>>> Actionscript. This would allow me to do a loadBitmap() to get the pngs. I
>>> thought that jsfl would work (linkageExportForAS = true) but for some
>> reason
>>> that function doesn’t work with bitmaps.
>>>
>>>
>>>
>>> Does anyone know if swfmill or some other os (or purchased) resource would
>>> do the trick? The workflow is to:
>>>
>>> 1.       Grab a set group of png files.
>>>
>>> 2.       Add to the library
>>>
>>> 3.       Set to export in first frame with a linkage name (can be the
>>> default png name)
>>>
>>> 4.       Compile the swf.
>>>
>>>
>>>
>>> Note: this project is AS2.
>>>
>>>
>>>
>>> Does anyone have an experience or suggestions along these lines?
>>>
>>> TIA,
>>>
>>> Derek
>>>
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>>
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