I did increase the delay, and that helped a lot. It was worrying to me that the performance hit was so much worse using swfobject than it was using a plain embed. That's why I mentioned it in this forum in the first place.
Now I'm having another problem - the swf won't show up in firefox. I've read all the info, and the fixes suggested here won't work for me, because I can't make all the containing divs be 100% height (long story - don't ask :-)). I'll post another thread in here for that. Unless you already know a place to steer me... Thanks, Roberta On Jan 14, 5:08 pm, Aran Rhee <[email protected]> wrote: > Roberta. > > That's ok. > > It's worrying that wmode could have that much effect on your timer. How > often were you firing the timer? You might want to try increasing the delay > to 100ms or something so that you don't end up which a a bunch of timer > events which are not firing when they should have. > > If that fails, you should dig a bit and see if you can listen to events > directly on the netstream of the video. > > Aran > > > > On Fri, Jan 15, 2010 at 1:53 AM, Roberta <[email protected]> wrote: > > Thanks, Aran. Yes, you got it - I use player.getDuration() and > > player.getCurrentTime() to calculate the position. I've changed the > > wmode to opaque, and it's much much better. Thanks for letting this > > get a little off-topic, and thanks for the imparted wisdom. It really > > helped! > > > Roberta > > > On Jan 13, 8:09 pm, Aran Rhee <[email protected]> wrote: > > > Roberta. > > > > This is kinda getting off topic of this list, but some things to keep in > > > mind: > > > > - wmode=transparent > > > this definitely affects performance and should be avoided if at all > > > possible. You can use wmode=opaque if you still need Flash to be a part > > of > > > the z-indexing of the page (eg a HTML menu has to appear ove the op of > > the > > > page). The only time you should use transparent is if you HAVE to have > > > content showing through the background of the flash file. > > > > - use of timers etc to calculate the position > > > does the API allow you to listen to progress events from the netstream > > class > > > of the video? You really want an accurate way of calculating the video > > > position. > > > > you should be able to also use a combination of : > > > > *player.getDuration()* > > > * > > > * > > > and > > > * > > > * > > > player.getCurrentTime() > > > * > > > * > > > to work out the progress (or is this is what you are doing now with your > > > timer?) > > > > Aran > > > * > > > * > > > > On Thu, Jan 14, 2010 at 5:09 AM, Roberta <[email protected]> wrote: > > > > I think I'm starting to figure it out. On the embed, I've got > > > > wmode=transparent, because it has to be set that way for the page I'm > > > > working on. Between that and the video running, the frame rate being > > > > affected, which is messing up how often the timer fires. I'm going to > > > > try playing around with the quality when I publish it (maybe use > > > > "autohigh" instead of "high"). I'm still not understanding why this > > > > would be more of a problem with swfobject than the old-fashioned > > > > embed, but as long as it's now working better, I'm happy. > > > > > Thanks for responding! > > > > Roberta > > > > > On Jan 13, 11:06 am, Philip Hutchison <[email protected]> wrote: > > > > > SWFObject has nothing to do with the content of a SWF or its frame > > rate, > > > > > except perhaps setting some paramaters when embedding or passing > > values > > > > via > > > > > FlashVars. Neither of these is used to change the frame rate. > > > > > > - philip > > > > > > On Wed, Jan 13, 2010 at 6:52 AM, Roberta <[email protected]> > > wrote: > > > > > > Thanks for the quick response, Aran. Yes, I did read all the docs > > you > > > > > > mentioned, and I've looked at the example. I agree with you that > > it > > > > > > has something to do with how I've coded or, more likely, published > > > > > > it. I don't think it has anything to do with the youtube API, > > > > > > though, because youtube has nothing to do with calculating where to > > > > > > put the ball on the slider - that's all in my code, which is in > > > > > > Actionscript. The example doesn't have a progress bar, though, and > > > > > > it's in javascript in the HTML, not Actionscript, so it doesn't > > > > > > help. > > > > > > > The reason I asked the question in this forum was that I thought I > > saw > > > > > > something in my googling adventures yesterday about swfobject and > > > > > > default frame rate. When I change the frame rate in the > > actionscript > > > > > > and the .fla, it changes the speed of the bar, and how far it > > > > > > progresses before it thinks it's done. It's still wrong, just > > > > > > differently wrong. I guess what I'm looking for is clarification > > on > > > > > > swfobject and frame rate. > > > > > > > I'm starting to wonder if the reason I haven't found any > > actionscript > > > > > > examples is because no one else has been able to do this either > > :-). > > > > > > > Thanks, > > > > > > Roberta- Hide quoted text - > > > > > > - Show quoted text - > > > > > -- > > > > You received this message because you are subscribed to the Google > > Groups > > > > "SWFObject" group. > > > > To post to this group, send email to [email protected]. > > > > To unsubscribe from this group, send email to > > > > [email protected]<swfobject%2bunsubscr...@googlegroups.com> > > <swfobject%2bunsubscr...@googlegroups.com> > > > > . > > > > For more options, visit this group at > > > >http://groups.google.com/group/swfobject?hl=en.-Hide quoted text - > > > > - Show quoted text - > > > -- > > You received this message because you are subscribed to the Google Groups > > "SWFObject" group. > > To post to this group, send email to [email protected]. > > To unsubscribe from this group, send email to > > [email protected]<swfobject%2bunsubscr...@googlegroups.com> > > . > > For more options, visit this group at > >http://groups.google.com/group/swfobject?hl=en.- Hide quoted text - > > - Show quoted text -
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