Hey Maksym. Your email was too big b/c of the attachment. Can you put the attachment into a pastebin or something like that?
> On Sep 19, 2017, at 12:35 AM, Maksym Grebenets <mgreben...@gmail.com> wrote: > > Hi Michael > > Thanks for the feedback! > > I gave it another go and this time made sure I have a proper setup. > > ./swift/utils/update-checkout --clone > ./swift/utils/update-checkout --tag swift-DEVELOPMENT-SNAPSHOT-2017-09-18-a > > I've double checked all the submodules directories to make sure the tag was > properly checked out. > > Next I've configured Xcode with this command: > > > sudo xcode-select -s /Applications/Xcode-beta.app/Contents/Developer > > The xcodebuild -version output is: > > Xcode 9.0 > Build version 9M214v > > And the Host OS is 10.12.6, which matches requirements on CI: > https://ci.swift.org/ <https://ci.swift.org/>. > > With all that configured I finally kick off the build: > > > ./swift/utils/build-toolchain swift.local | tee build.log > > After about 2+ hours it ends up with same 3 failures: > > Failing Tests (3): > > Swift(iphonesimulator-i386) :: stdlib/Character.swift > Swift(iphonesimulator-i386) :: stdlib/CodableTests.swift > Swift(iphonesimulator-i386) :: stdlib/MapKit.swift > > Expected Passes : 9957 > Expected Failures : 27 > Unsupported Tests : 446 > Unexpected Failures: 3 > > Here's log for one of the failing tests: > > > > -- > > > > ******************** > > Testing: 0 > > FAIL: Swift(iphonesimulator-i386) :: stdlib/MapKit.swift (566 of 10433) > > ******************** TEST 'Swift(iphonesimulator-i386) :: > stdlib/MapKit.swift' FAILED ******************** > > Script: > > -- > > rm -rf > /Users/grebenma/Projects/oss/swift/build/buildbot_osx/swift-macosx-x86_64/test-iphonesimulator-i386/stdlib/Output/MapKit.swift.tmp > && mkdir -p > /Users/grebenma/Projects/oss/swift/build/buildbot_osx/swift-macosx-x86_64/test-iphonesimulator-i386/stdlib/Output/MapKit.swift.tmp > && xcrun --toolchain default --sdk > /Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator11.0.sdk > > /Users/grebenma/Projects/oss/swift/build/buildbot_osx/swift-macosx-x86_64/bin/swiftc > -target i386-apple-ios7.0 -module-cache-path > '/var/folders/vs/50_hfsmx4m1cpwbn7j3x6r6c0000gp/T/swift-testsuite-clang-module-cachefYcCzs' > -F > /Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator11.0.sdk/../../../Developer/Library/Frameworks > -swift-version 3 -module-cache-path > '/var/folders/vs/50_hfsmx4m1cpwbn7j3x6r6c0000gp/T/swift-testsuite-clang-module-cachefYcCzs' > /Users/grebenma/Projects/oss/swift/swift/test/stdlib/MapKit.swift -o > /Users/grebenma/Projects/oss/swift/build/buildbot_osx/swift-macosx-x86_64/test-iphonesimulator-i386/stdlib/Output/MapKit.swift.tmp/a.out > -module-name main && xcrun --toolchain default --sdk > /Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator11.0.sdk > simctl spawn 'iPhone 5' > /Users/grebenma/Projects/oss/swift/build/buildbot_osx/swift-macosx-x86_64/test-iphonesimulator-i386/stdlib/Output/MapKit.swift.tmp/a.out > > -- > > Exit Code: 134 > > > > Command Output (stdout): > > -- > > [ RUN ] MapKit.NSValue bridging > > stdout>>> check failed at > /Users/grebenma/Projects/oss/swift/swift/stdlib/private/StdlibUnittestFoundationExtras/StdlibUnittestFoundationExtras.swift, > line 130 > > stdout>>> expected: <00000000 00003140 00000000 00004340> (of type > NSConcreteValue) > > stdout>>> actual: <00000000 00003140 00000000 00004340> (of type > NSConcreteValue) > > [ FAIL ] MapKit.NSValue bridging > > MapKit: Some tests failed, aborting > > UXPASS: [] > > FAIL: ["NSValue bridging"] > > SKIP: [] > > To debug, run: > > $ > /Users/grebenma/Projects/oss/swift/build/buildbot_osx/swift-macosx-x86_64/test-iphonesimulator-i386/stdlib/Output/MapKit.swift.tmp/a.out > --stdlib-unittest-in-process --stdlib-unittest-filter "NSValue bridging" > > > > -- > > Command Output (stderr): > > -- > > Child process terminated with signal 6: Abort trap > > > > -- > > The logs don't make much sense to me, especially since actual and expected > values look the same :shrugs:. > > I'm not sure if mailing lists accept attachment, but I attached full build > log just in case. > > I've also downloaded full console log from build #303 (which builds same > snapshot as I have) and I find that that build log is somewhat different but > overall has same contents. > > So far this is where I got stuck with building toolchain. > There wasn't much issues with running stuff like > swift/utils/build-script --release-debuginfo --debug-swift > and then running incremental builds, e.g. > ninja -C > build/Ninja-RelWithDebInfoAssert+swift-DebugAssert/swift-macosx-x86_64 > swift-refactor > > But when it comes to building the toolchain, this is what I arrived at. > > Thanks again for your help! > > Max > > > On Tue, Sep 19, 2017 at 4:58 AM, Michael Gottesman <mgottes...@apple.com > <mailto:mgottes...@apple.com>> wrote: > >> On Sep 18, 2017, at 8:54 AM, Maksym Grebenets via swift-dev >> <swift-dev@swift.org <mailto:swift-dev@swift.org>> wrote: >> >> Hi all >> >> I guess like many other iOS devs with c/c++ background I really wanted to >> get into Swift development one day, at least a tiny bit, at least to >> understand how things work. >> >> So new refactoring tools and starter tasks finally pulled me in. >> >> With a lot of struggle and a lot of help from community I was able to >> understand how lit works, how to walk the AST and write changes back to the >> editor. I've got code and tests for new refactoring kind and new refactoring >> action, so I was like "yay, time to build the keychain and just try it in >> Xcode!!!". >> >> That's where I was thrown back to the "what do I do?" state again... >> >> I pulled latest master branch and ran build-toolchain and all of that just >> to be told after almost an hour or so that there are 3 failing tests... > > What were the failing tests? > >> >> So I thought: >> >> cd swift >> git checkout swift-DEVELOPMENT-SNAPSHOT-2017-09-15-a >> cd .. >> ./swift/utils/update-checkout --tag swift-DEVELOPMENT-SNAPSHOT-2017-09-15-a >> >> then build and fail again :(... > > So you are saying that you took the last "known good snapshot" and that also > failed. How did it fail? On the same 3 tests? > >> >> OK then, so I just disable the tests and give it another go: >> >> # build-presets.ini >> #test >> #validation-test >> #long-test >> >> Yay! I got a toolchain! >> I copy it over to /Library/Developer/Toolchains/ >> Select it in Xcode (latest Xcode 9 GM) and... no luck >> The source code highlighting disappears, >> I get "An internal error occurred. Source editor functionality is >> limited..." error. >> All of the refactoring actions are disabled. >> >> I guess those 3 failing tests did matter in the end... >> >> >> I may be frustrated, because I don't understand what's going on, but I don't >> feel like giving up. >> >> I'd appreciate any help or advice I can get! >> >> Should I choose an older tag from before to get all tests passing? > > Do you mean before the last known good snapshot? If a snapshot was published > on swift.org <http://swift.org/>, it /should/ pass all of the tests. > >> Should I build using Xcode beta rather then GM? > > You should be using the Xcode beta. This can be seen either via the README.md > under System Requirements for macOS [and don't worry I run into this issue > sometimes as well = )]. It is also documented on the CI: https://ci.swift.org > <https://ci.swift.org/> with a nice link. > >> Is there any way to build/re-build the OS X toolchain any faster? >> Why does it take so long even if I just re-run same command again? > > When you rerun is it not incremental? (I forgot TBH). In terms of the amount > of work performed, build-toolchain command is intended to be used for > producing snapshots and thus it has to be complete and include code for all > platforms/etc. We could potentially have a preset that builds a toolchain > only for 1 platform. I am not 100% sure if such a toolchain would work, but > it should take significantly less time to build. Would that help? > >> Where did I get it wrong so the toolchain doesn't really work with Xcode? >> Can I connect lldb to process that runs my lit tests? >> >> I'm sorry for having so many questions, but you can imagine there isn't a >> lot of information for newbies like me trying to get into Swift compiler >> development. Well, let's just say I couldn't find much :) I've just realized >> that this mail list is better option that StackOverflow about an hour ago :) >> Though, of course, I have read Brian Gesiak's posts and the swift.org >> <http://swift.org/> blog post on refactoring. > > There are no bad questions or too many questions. Welcome to the dev-list = ). > >> >> Just to sum up all of the above, how to I get to build local Xcode toolchain >> which I can plug in to Xcode and test? > > Answer my questions above... I'll help you get across the finish line. > > On another note, I noticed you mention starter tasks: keep in mind there are > more starter tasks than have been documented. If you are interested in a > specific area of the compiler and can not find starter tasks in this area, > please feel free to send a nice email to this list. I am sure we can find > /something/ ; ). > > Michael > >> >> Thank you! >> _______________________________________________ >> swift-dev mailing list >> swift-dev@swift.org <mailto:swift-dev@swift.org> >> https://lists.swift.org/mailman/listinfo/swift-dev >> <https://lists.swift.org/mailman/listinfo/swift-dev> > > > <build.log.zip>
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