Sure, I've put it in a gist here: https://gist.github.com/mgrebenets/9f50bc07615002cfe6ebb3a9f74cb3de
Cheers. On Wed, Sep 20, 2017 at 5:46 AM, Michael Gottesman <mgottes...@apple.com> wrote: > Hey Maksym. Your email was too big b/c of the attachment. Can you put the > attachment into a pastebin or something like that? > > On Sep 19, 2017, at 12:35 AM, Maksym Grebenets <mgreben...@gmail.com> > wrote: > > Hi Michael > > Thanks for the feedback! > > I gave it another go and this time made sure I have a proper setup. > > > *./swift/utils/update-checkout --clone./swift/utils/update-checkout --tag > swift-DEVELOPMENT-SNAPSHOT-2017-09-18-a* > > I've double checked all the submodules directories to make sure the tag > was properly checked out. > > Next I've configured Xcode with this command: > > *sudo xcode-select -s /Applications/Xcode-beta.app/Contents/Developer* > > The *xcodebuild -version *output is: > > > *Xcode 9.0Build version 9M214v* > > And the Host OS is *10.12.6*, which matches requirements on CI: > https://ci.swift.org/. > > With all that configured I finally kick off the build: > > *./swift/utils/build-toolchain swift.local | tee build.log* > > After about 2+ hours it ends up with same 3 failures: > > *Failing Tests (3):* > > > > * Swift(iphonesimulator-i386) :: stdlib/Character.swift > Swift(iphonesimulator-i386) :: stdlib/CodableTests.swift > Swift(iphonesimulator-i386) :: stdlib/MapKit.swift* > > > > > * Expected Passes : 9957 Expected Failures : 27 Unsupported Tests > : 446 Unexpected Failures: 3* > > Here's log for one of the failing tests: > > > -- > > > ******************** > > Testing: 0 > > FAIL: Swift(iphonesimulator-i386) :: stdlib/MapKit.swift (566 of 10433) > > ******************** TEST 'Swift(iphonesimulator-i386) :: > stdlib/MapKit.swift' FAILED ******************** > > Script: > > -- > > rm -rf /Users/grebenma/Projects/oss/swift/build/buildbot_osx/ > swift-macosx-x86_64/test-iphonesimulator-i386/stdlib/Output/MapKit.swift.tmp > && mkdir -p /Users/grebenma/Projects/oss/swift/build/buildbot_osx/ > swift-macosx-x86_64/test-iphonesimulator-i386/stdlib/Output/MapKit.swift.tmp > && xcrun --toolchain default --sdk /Applications/Xcode-beta.app/ > Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator11.0.sdk > /Users/grebenma/Projects/oss/swift/build/buildbot_osx/swift-macosx-x86_64/bin/swiftc > -target i386-apple-ios7.0 -module-cache-path '/var/folders/vs/50_ > hfsmx4m1cpwbn7j3x6r6c0000gp/T/swift-testsuite-clang-module-cachefYcCzs' > -F /Applications/Xcode-beta.app/Contents/Developer/Platforms/ > iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator11.0.sdk/../../ > ../Developer/Library/Frameworks -swift-version 3 -module-cache-path > '/var/folders/vs/50_hfsmx4m1cpwbn7j3x6r6c0000gp/T/ > swift-testsuite-clang-module-cachefYcCzs' /Users/grebenma/Projects/oss/ > swift/swift/test/stdlib/MapKit.swift -o /Users/grebenma/Projects/oss/ > swift/build/buildbot_osx/swift-macosx-x86_64/test- > iphonesimulator-i386/stdlib/Output/MapKit.swift.tmp/a.out -module-name > main && xcrun --toolchain default --sdk /Applications/Xcode-beta.app/ > Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator11.0.sdk > simctl spawn 'iPhone 5' /Users/grebenma/Projects/oss/ > swift/build/buildbot_osx/swift-macosx-x86_64/test- > iphonesimulator-i386/stdlib/Output/MapKit.swift.tmp/a.out > > -- > > Exit Code: 134 > > > Command Output (stdout): > > -- > > [ RUN ] MapKit.NSValue bridging > > stdout>>> check failed at /Users/grebenma/Projects/oss/ > swift/swift/stdlib/private/StdlibUnittestFoundationExtras/ > StdlibUnittestFoundationExtras.swift, line 130 > > stdout>>> expected: <00000000 00003140 00000000 00004340> (of type > NSConcreteValue) > > stdout>>> actual: <00000000 00003140 00000000 00004340> (of type > NSConcreteValue) > > [ FAIL ] MapKit.NSValue bridging > > MapKit: Some tests failed, aborting > > UXPASS: [] > > FAIL: ["NSValue bridging"] > > SKIP: [] > > To debug, run: > > $ /Users/grebenma/Projects/oss/swift/build/buildbot_osx/ > swift-macosx-x86_64/test-iphonesimulator-i386/stdlib/Output/MapKit.swift.tmp/a.out > --stdlib-unittest-in-process --stdlib-unittest-filter "NSValue bridging" > > > -- > > Command Output (stderr): > > -- > > Child process terminated with signal 6: Abort trap > > > -- > > The logs don't make much sense to me, especially since *actual* and > *expected* values look the same :shrugs:. > > I'm not sure if mailing lists accept attachment, but I attached full build > log just in case. > > I've also downloaded full console log from build #303 (which builds same > snapshot as I have) and I find that that build log is somewhat different > but overall has same contents. > > So far this is where I got stuck with building toolchain. > There wasn't much issues with running stuff like > *swift/utils/build-script --release-debuginfo --debug-swift * > and then running incremental builds, e.g. > *ninja -C > build/Ninja-RelWithDebInfoAssert+swift-DebugAssert/swift-macosx-x86_64 > swift-refactor* > > But when it comes to building the toolchain, this is what I arrived at. > > Thanks again for your help! > > Max > > > On Tue, Sep 19, 2017 at 4:58 AM, Michael Gottesman <mgottes...@apple.com> > wrote: > >> >> On Sep 18, 2017, at 8:54 AM, Maksym Grebenets via swift-dev < >> swift-dev@swift.org> wrote: >> >> Hi all >> >> I guess like many other iOS devs with c/c++ background I really wanted to >> get into Swift development one day, at least a tiny bit, at least to >> understand how things work. >> >> So new refactoring tools and starter tasks finally pulled me in. >> >> With a lot of struggle and a lot of help from community I was able to >> understand how lit works, how to walk the AST and write changes back to the >> editor. I've got code and tests for new refactoring kind and new >> refactoring action, so I was like "yay, time to build the keychain and just >> try it in Xcode!!!". >> >> That's where I was thrown back to the "what do I do?" state again... >> >> I pulled latest *master* branch and ran *build-toolchain *and all of >> that just to be told after almost an hour or so that there are 3 failing >> tests... >> >> >> What were the failing tests? >> >> >> So I thought: >> >> cd swift >> git checkout swift-DEVELOPMENT-SNAPSHOT-2017-09-15-a >> cd .. >> ./swift/utils/update-checkout --tag swift-DEVELOPMENT-SNAPSH >> OT-2017-09-15-a >> >> then build and fail again :(... >> >> >> So you are saying that you took the last "known good snapshot" and that >> also failed. How did it fail? On the same 3 tests? >> >> >> OK then, so I just disable the tests and give it another go: >> >> # build-presets.ini >> #test >> #validation-test >> #long-test >> >> Yay! I got a toolchain! >> I copy it over to /Library/Developer/Toolchains/ >> Select it in Xcode (latest Xcode 9 GM) and... no luck >> The source code highlighting disappears, >> I get "An internal error occurred. Source editor functionality is >> limited..." error. >> All of the refactoring actions are disabled. >> >> I guess those 3 failing tests did matter in the end... >> >> >> I may be frustrated, because I don't understand what's going on, but I >> don't feel like giving up. >> >> I'd appreciate any help or advice I can get! >> >> Should I choose an older tag from before to get all tests passing? >> >> >> Do you mean before the last known good snapshot? If a snapshot was >> published on swift.org, it /should/ pass all of the tests. >> >> Should I build using Xcode beta rather then GM? >> >> >> You should be using the Xcode beta. This can be seen either via the >> README.md under System Requirements for macOS [and don't worry I run into >> this issue sometimes as well = )]. It is also documented on the CI: >> https://ci.swift.org with a nice link. >> >> Is there any way to build/re-build the OS X toolchain any faster? >> Why does it take so long even if I just re-run same command again? >> >> >> When you rerun is it not incremental? (I forgot TBH). In terms of the >> amount of work performed, build-toolchain command is intended to be used >> for producing snapshots and thus it has to be complete and include code for >> all platforms/etc. We could potentially have a preset that builds a >> toolchain only for 1 platform. I am not 100% sure if such a toolchain would >> work, but it should take significantly less time to build. Would that help? >> >> Where did I get it wrong so the toolchain doesn't really work with Xcode? >> Can I connect lldb to process that runs my lit tests? >> >> I'm sorry for having so many questions, but you can imagine there isn't a >> lot of information for newbies like me trying to get into Swift compiler >> development. Well, let's just say I couldn't find much :) I've just >> realized that this mail list is better option that StackOverflow about an >> hour ago :) Though, of course, I have read Brian Gesiak's posts and the >> swift.org blog post on refactoring. >> >> >> There are no bad questions or too many questions. Welcome to the dev-list >> = ). >> >> >> Just to sum up all of the above, how to I get to build local Xcode >> toolchain which I can plug in to Xcode and test? >> >> >> Answer my questions above... I'll help you get across the finish line. >> >> On another note, I noticed you mention starter tasks: keep in mind there >> are more starter tasks than have been documented. If you are interested in >> a specific area of the compiler and can not find starter tasks in this >> area, please feel free to send a nice email to this list. I am sure we can >> find /something/ ; ). >> >> Michael >> >> >> Thank you! >> _______________________________________________ >> swift-dev mailing list >> swift-dev@swift.org >> https://lists.swift.org/mailman/listinfo/swift-dev >> >> >> > <build.log.zip> > > >
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