> On Sep 26, 2017, at 3:57 PM, Maksym Grebenets <mgreben...@gmail.com> wrote: > > Hi Michael > > Thanks for following up! > > I've found some extra time too to give it few more tries. > As a matter of fact, I've tried quite a few things. > Spoiler alert - none of them worked :) > Here's the list of things anyways: > - A completely clean checkout of sift repo and all submodules (still same > laptop, but to be 100% there's no left overs of any kind) > - Change LANG env var from en_GB.UTF-8 to en_US.UTF-8 > - Use exactly the same version of CMake as on CI: 3.6.3 > - Remove all extra software which is not on CI: python v3, Z3, cmake from > Homebrew > - Make sure python 2.x version is almost the same as on CI (Jenkins has > 2.7.10, while I have 2.7.13, recently bumped to 2.7.14) > > - Checkout 100% identical source code as it is used by Jenkins > For this one I checked build #354 > https://ci.swift.org/job/oss-swift-package-osx/354/parameters/ > <https://ci.swift.org/job/oss-swift-package-osx/354/parameters/> and made > sure all submodules have identical commits. > This is where I noticed that I was using latest ninja version 1.8.2, while > Jenkins uses 1.7.2. > I also noticed that llvm is build from 1 commit above the > swift-DEVELOPMENT-SNAPSHOT-2017-09-25-a tag somehow... (418d91a243e) > > This one wasn't intentional, but I ended up trying to build 2017-09-25-a > snapshot using 2017-09-25-a toolchain downloaded from swift.org > <http://swift.org/>. > > All of that lands me with the same 3 failing tests for iPhone 5 simulator. > > I know that I can work on code base without running the tests. > > But I really wanted to be able to build the toolchain and try it out in > Xcode, especially since blog post on refactoring just says "Use > build-toolchain script to build your own toolchain"...
Quick update: I just checked my side machine. I was able to build everything successfully, pass tests, and build the package/toolchain for tag 'swift-DEVELOPMENT-SNAPSHOT-2017-09-18-a'. I am going to swing back and read the rest of this email later today. I need to finish a few things today. Michael > > Regards, > Max > > On Wed, Sep 27, 2017 at 3:11 AM, Michael Gottesman <mgottes...@apple.com > <mailto:mgottes...@apple.com>> wrote: > Ok. My side machine info: > > ``` > $ sw_vers > ProductName: Mac OS X > ProductVersion: 10.12.6 > BuildVersion: 16G26 > $ xcodebuild -version > Xcode 9.0 > Build version 9M214v > $ cmake --version > cmake version 3.8.2 > > CMake suite maintained and supported by Kitware (kitware.com/cmake > <http://kitware.com/cmake>). > $ > ``` > > So I think I should be able to reproduce since we have the same xcode/os > version. I am starting a build now. > >> On Sep 26, 2017, at 9:44 AM, Michael Gottesman <mgottes...@apple.com >> <mailto:mgottes...@apple.com>> wrote: >> >> Ok. I am looking at this now on my side machine. >> >> Sorry for the delay, I had to land code and then I had vacation = (. >> >> Michael >> >>> On Sep 20, 2017, at 10:05 PM, Michael Gottesman via swift-dev >>> <swift-dev@swift.org <mailto:swift-dev@swift.org>> wrote: >>> >>> FYI, I haven't forgotten you! I just need to land some code tonight ; ). I >>> want to try to reproduce exactly what you are doing. >>> >>> Michael >>> >>>> On Sep 20, 2017, at 6:08 AM, Maksym Grebenets <mgreben...@gmail.com >>>> <mailto:mgreben...@gmail.com>> wrote: >>>> >>>> I tried few more options. >>>> >>>> I tried switching my shell to bash and giving it a go. >>>> This time I got some unusual configuration error. >>>> The error came from >>>> /usr/local/Cellar/cmake/3.9.2/share/cmake/Modules/FindPythonInterp.cmake. >>>> Unfortunately the error message was in stderr, while I only captured >>>> stdout: >>>> https://gist.github.com/mgrebenets/bf3a54cb90141c17c715f5ddfddf6c04 >>>> <https://gist.github.com/mgrebenets/bf3a54cb90141c17c715f5ddfddf6c04> >>>> >>>> So then I added CMake.app bin to the path >>>> export PATH=/Applications/CMake.app/Contents/bin:PATH >>>> and ran the build again. >>>> This time it didn't fail with configuration error, but failed with "too >>>> many files open" and somehow still using cmake 3.9.2 from Homebrew >>>> installation: >>>> https://gist.github.com/mgrebenets/100cf995fbb9c5415a26e0968aa7ed58 >>>> <https://gist.github.com/mgrebenets/100cf995fbb9c5415a26e0968aa7ed58> >>>> >>>> So finally, I decided to use CMake.app only: >>>> brew unlink cmake >>>> Run again, and same 3 tests fail on same i386 simulator: >>>> https://gist.github.com/mgrebenets/cf722b3e19894e7cbeeb3c4fa6d2511e >>>> <https://gist.github.com/mgrebenets/cf722b3e19894e7cbeeb3c4fa6d2511e> >>>> >>>> Regards, >>>> Max >>>> >>>> >>>> >>>> On Wed, Sep 20, 2017 at 2:59 PM, Maksym Grebenets <mgreben...@gmail.com >>>> <mailto:mgreben...@gmail.com>> wrote: >>>> I see. >>>> >>>> I gave it another go: >>>> https://gist.github.com/mgrebenets/e2c981951586910c679df17d377c9e69 >>>> <https://gist.github.com/mgrebenets/e2c981951586910c679df17d377c9e69> >>>> >>>> Looking at the build logs, I can definitely see llvm source code being >>>> built. >>>> I've looked up a bunch of llvm .cpp files in the build log, e.g. >>>> LLVMTargetMachine.cpp. >>>> Unless I'm not looking in the right place. >>>> >>>> Still same 3 failures in the end. >>>> >>>> I have noticed that in certain places Jenkings builds are using >>>> /Applications/CMake.app, while on my machine it is >>>> /usr/local/Cellar/cmake/3.9.1/bin/cmake. >>>> So I've tried to upgrade to 3.9.2 and run same test command manually - >>>> same failures. >>>> Same for using CMake.app downloaded from cmake.org <http://cmake.org/> >>>> (3.9.2) version. >>>> >>>> I've double checked python version that I have, it's 2.7.10, same as on >>>> Jenkins instances. >>>> >>>> I do have python3 installed in /usr/local/bin/python3, not sure if this >>>> could be related. >>>> >>>> Looking at the failing tests, it seems like all of them are related to >>>> encoding. >>>> The first one is related to Unicode 9 graphemes. >>>> For a string "πΊπΈπ¨π¦π©π°π³οΈβπ" the expected count is 4, while on my machine >>>> it's 5. >>>> Other failures are in CodableTests.swift, but all of them report an error >>>> like: >>>> Decoded URLComponents <//0.0.0.0 <http://0.0.0.0/>> not equal to original >>>> <//0.0.0.0 <http://0.0.0.0/>> >>>> I can't really spot the difference, unless there's some invisible escape >>>> character... >>>> >>>> Last failing test is for NSValue bridging: >>>> stdout>>> check failed at >>>> /Users/grebenma/Projects/oss/swift/swift/stdlib/private/StdlibUnittestFoundationExtras/StdlibUnittestFoundationExtras.swift, >>>> line 130 >>>> stdout>>> expected: <00000000 00003140 00000000 00004340> (of type >>>> NSConcreteValue) >>>> stdout>>> actual: <00000000 00003140 00000000 00004340> (of type >>>> NSConcreteValue) >>>> >>>> It appears that all failures are for iPhone Simulator i386. >>>> So it must be related to 32-bit platforms only. >>>> >>>> I don't have much ideas on what it could be. >>>> Is it something set in my bash (zsh) profile? >>>> E.g. something in the path, or some 3rd party tool installed. >>>> Are there any hints in the log that may point me in the right direction? >>>> >>>> Thanks. >>>> >>>> >>>> >>> >>> _______________________________________________ >>> swift-dev mailing list >>> swift-dev@swift.org <mailto:swift-dev@swift.org> >>> https://lists.swift.org/mailman/listinfo/swift-dev >>> <https://lists.swift.org/mailman/listinfo/swift-dev> >> > >
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