> I believe you can also have JOSM get files directly from your hard drive, > but I'm not sure the syntax to do so on the Mac.
I did a render with gdal2tiles and was able to get it working fine in Merkaator. Something about the tile number origin being opposite in JOSM. > Maptiler is essentially a graphical front-end to gdal2tiles. Xjjk's version > is the command line version modified. My iMac broke awhile back so I'm not > sure how easy/hard GDAL is to set up with python bindings on OS X. Ah, okay. I'll have to drop Xjik a line and see if I can get a copy of the modified command line file. It seems there WAS a version of gdal2tiles tat was optimized for multi-core, but the author seems to be charging for it. There is a pre-made gdal install package for OSX, so it was extremely easy to get up. Click and install. > You'll still be limited by your CPU :P On a single core my 1.9GB image took around 6 hours. So not too bad but faster would be nice. > What I did for testing was work on a small section downloaded separately and > benchmarked with different image scaling methods. The three worth > considering are nearest, antialias, and lanczos. Nearest is fastest, > preserves sharp edges but has the worst quality. Antialias is decently fast, > decent quality. Lanczos is the best quality, preserves edges but is > extremely slow. I'll have to try modifying the render settings and see how it goes. I'll probably want to get the parallelized version first though. THanks! Tyler _______________________________________________ Talk-ca mailing list [email protected] http://lists.openstreetmap.org/listinfo/talk-ca

