Igor Brejc wrote: > I've started playing around using DirectX in combination with SRTM data > to draw 3D relief OSM maps. The plan is to add this feature to Kosmos.
I'd suggest writing it with OpenGL instead of DirectX, as it's cross-platform. _______________________________________________ talk mailing list [email protected] http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/talk

