On 10 August 2010 17:19, SteveC <[email protected]> wrote:
> OSM is mostly a consensus-based community, or a do-ocracy. It was never a 
> benevolent dictatorship, and I have given up (as far as I know, anyway) all 
> power I have in OSM. I used to write the code, own the domain names, run the 
> mailing list(s), run the servers, evangelize, talk to the press and so on. 
> I've successively and successfully given up those rights to very capable 
> individuals. However this has led to a power vacuum when it comes to making 
> some key decisions because nobody, for example and in a sense, is "in charge" 
> of everything. For the most part I've enjoyed giving up control and seeing 
> the project blossom, because it wouldn't have if I hadn't.
>
> However, things break down in a consensus-based community if you don't have a 
> way to deal with malcontents.
>
> As background to the topic of this post, there is a nice video on how open 
> source projects can survive poisonous people on youtube here:
>
>        http://www.youtube.com/watch?v=ZSFDm3UYkeE
>
> It's about an hour long so I've provided a summary I made while watching it 
> again at the bottom of this post. It's thesis is that you need to understand 
> the problem of poisonous people, fortify your project against them, identify 
> who they are and ultimately remove them.
>
> The talk above identifies people who are poisonous as those who appear with 
> traits (amongst others) of obviousness that they will suck and drain your 
> time, use silly nicknames/email addresses, are hostile, make demands and 
> blackmail threats, make sweeping claims, refuse to acknowledge reasoned 
> argument, make accusations of conspiracy and reopen topics continuously.
>
> One quote from the talk in particular comes to mind: "it's a technique that 
> poisonous people can use to derail a consensus-based community from actually 
> achieving consensus. You have this noisy minority make a lot of noise and 
> people look and say 'oh wow there is no agreement on this' and if you look 
> carefull the 'no agreement' comes from one person while seven or eight people 
> actually agree"
>
> With that in mind, take a quick look at the recent discussions on the main 
> mailing list link. I won't point to an individual thread or post, it's easy 
> enough to figure out:
>
>        http://lists.openstreetmap.org/pipermail/talk/2010-August/thread.html
>
> Without discussing the individuals or the topics of the conversations, it is 
> clear to me we are infected by poisonous people. This is bad because as the 
> talk above specifies in the 'comprehension of the problem' section, such 
> people distract, drain, paralyze, slow cause needless infighting and destroy 
> the attention and focus of a community.
>
> I know this first hand. Many (if not most or all) of the key people in OSM 
> are feeling drained, distracted and upset. Some are talking of hiatus or 
> resign. These are the key people who write code, build things, maintain 
> things and run our working groups.
>
> There is a tipping point between which our working groups and individuals 
> have the time and patience to deal with poisonous people and the work they 
> cherish doing, which are the things that make OSM work every day.
>
> The discussions have spilled over now from poisonous people merely making 
> life difficult on the mailing list, to paralyzing the project and even 
> systematically corrupting the data we serve out using bots. This is not to 
> say there are not good points in the discussion, good points being dealt with 
> by the License Working Group or others either in meetings or on the mailing 
> lists, but these are being buried by poisonous people on the mailing list and 
> elsewhere. Personal communication from multiple people, public discussion, 
> phone calls and more have been tried without effect.
>
> This destroys consensus-baesd community.
>
> So we are at a point now in OSM, I believe, where a few poisonous people are 
> wrecking the time, focus and goodwill of the majority of contributors, 
> creating dissent out of nothing and even purposefully breaking our data. And 
> we don't have a clear process to deal with all the factors. The Data Working 
> Group is one piece of the puzzle, but is not responsible for curtailing the 
> mailing list going in infinite circles.
>
> Worse - it's giving the project a bad air to outsiders, both newbies and 
> those outside the project. It's stopping people from becoming more involved.
>
> Thus we need some kind of process for calling timeout on people in the 
> project, blocking them for a limited time. This could range from electing 
> individual mailing list admins with a remit of when to shut down discussions 
> (much like an IRC chat admin(s)), to more clear and actioned policies on list 
> etiquette (like forcibly keeping legal discussion to the legal list), to an 
> ejection committee to me just appointing myself benevolent dictator and 
> blocking people for a limited time out cooling off period based on advice 
> from the community (a worst case option I'd like to avoid).
>
> Let's be clear - we've tried all the nice things. We've sent nice emails. 
> We've sent nice emails privately. We've offered phone calls. We've offered 
> every rational debate and community consensus tool we have. We just have 
> poisonous people that either need to cool off or be forcibly blocked for a 
> time.
>
> We need to restore the balance of healthy debate over important issues, 
> restore the time and focus of existing contributors and restore the positive 
> view outsiders and newbies of the project are used to.
>
> I'm posting this to three places on purpose with different audiences: 
> opengeodata, osmf-talk@ and t...@. I will undoubtedly be flamed here for 
> being authoritarian but at the end of the day someone has to do it, and begin 
> this process. I've purposefully left out individual names, details and links 
> to keep this discussion to the key thing - how and why should we block 
> people. If you want those details, just reply to this post and someone will 
> probably tell you publicly or privately.
>
> What are your ideas? How should we block people? For how long? What process 
> should it be? What are the best practices from other projects you're involved 
> in?
>
>
>
> Summary of the poisonous people talk:
>
> comprehension - understand the problem of poisonous people
>  - you need to protect the attention focus of community - limited amount of 
> time
>  - poisonous people
>    - distract
>    - emotionally drain
>    - cause needless infighting
>    - slow you down
>    - either on purpose on by accident
>
> fortification - protect project from poisonous people
>  - in a project you need politeness, respect, humility, trust
>  - have a mission, with examples
>  - have a scope, limit the mission
>  - do not let people reopen old discussions
>  - don't reply to _every_ message in a thread, summarise
>    - poisnous people derail discussion:
>      "it's a technique that poisonous people can use to derail a 
> consensus-based
>      community from actually achieving consensus. You have this noisy minority
>      make a lot of noise and people look and say 'oh wow there is no agreement
>      on this' and if you look carefull the 'no agreement' comes from one 
> person
>      while seven or eight people actually agree"
>  - document your projects history for future use to point people to
>  - have code collaboration guidelines
>    - email review, reasonably sized patches
>  - increase the bus factor so if someone drops out, others can take over
>  - have well defined processes for
>    - releasing software
>    - test / release cycles
>    - admitting new core people
>  - voting is a last resort in a healthy community
>    - everything else should be tried before a vote
>
> identification - who are the poisonous people?
>  - it's usually obvious who will suck and drain your time
>  - usually use silly nicknames
>  - use CAPITAL LETTERS, !!!?!?!one!!, WTFLOLOMG
>  - hostility, demands help, blackmail, rile people deliberately
>  - accusations of conspiracy
>  - conceit, refuse to acknowledge arguments
>    - sweeping claims, reopen topics continuously
>  - lack of cooperation
>
> disinfection - removing the poisonous people
>  - assess the damage
>  - how are they affecting your attention and focus?
>  - are they distracting / paralysing the project?
>  - _dont_
>    - feed the troll
>    - give jerks a purpose/purchase
>    - get emotional (stick to the facts)
>  - _do_
>    - pay attention to newcomers, even if annoying
>    - look for the fact under the emotion
>    - extract real bug report / action
>    - know when to give up and ignore
>    - know when to boot from community
>
> Steve
>
> stevecoast.com
>
> _______________________________________________
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> http://lists.openstreetmap.org/listinfo/talk
>

Hey

I fully support what you have said. From the ubuntu community, their
code of conduct works well http://www.ubuntu.com/community/conduct as
it provides guidelines that can be adhered to, or conversely used to
put those who damage the community on a timeout.

It's worked well on a few occasions, and I think an OpenStreetMap
version of the code of conduct that has to be signed up to would be
beneficial.

Steve

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